Mutants and Masterminds 101: So You Want to Be A Super Villain?

Mutants and Masterminds 101: So You Want to Be A Super Villain?

Mutants and Masterminds (3e) on Roll20, Discord

Price per player-session

You will be charged when a session starts

$20.00

Information

  • Duration: 3.5 to 6.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$20.00

About the adventure

Hi! This is a guide to playing mutants and masterminds 3rd edition. It’s character creation is very open ended and you can make pretty much anything. I’ll guide you through character creation, teach you how to build your villain and get an understanding of the basic mechanics. mutants and masterminds is a d20 system with a point buy structure that can allow you to create anything from a foot clan ninja from teenage mutant ninja turtles to horus from warhammer 40k or dark phoenix from the x-men and a solid system for allowing everyone to have a moment based off of the power level. the possibilities for character customization are near limitless. together, we'll go through the character creation process, which they offer a wide variety of ways to go about it; in the books themselves are pregens, and even partial pregens or a character quiz you can take to pick and choose powers and backgrounds that fit to your liking. or we can make something from scratch, building a completely unique super hero all to your own. if you've played the game already, and you just want to import a character so long as i can have a look at it before we start thats also ok too! once the characters are created, i would like to run a short demo to introduce you into how the game itself works. the premise is pretty simple; you're broke! what's any evil villain do when the cash runs out but rob and bank! learn to use your skills, harness your powers and spring a heist with your fellow evil doers as you try to make off with the first national bank of new york's money before the supes arrive! if you happen to enjoy the game and want to play more, consider purchasing a few of my other games at the table! if not, don't sweat it, we're here to have a good time and learn a fun game.

3 years on StartPlaying

33 games hosted

Highly rated for: Voices, Storytelling, Rule of Cool

Average response time: 11 hours

Response rate: 50%

Additional Details

How to prepare

this is a introduction game so don't worry about going over the rules, i'll teach them to you. i will need you to have either a roll20 or discord account (i would prefer both) and a microphone so we can communicate with each other as this game will be online.

What I provide

i will have the books, character sheets and dice bots ready to go!

Gameplay details

mutants and masterminds is a d20 system with a lot of variety to its character creation. i'll go through a step by step guide to teaching you how to build what you want. dice mechanics, the only thing you'll ever roll is a d20, but believe me theres a lot of ways that the dice can be used for.

Content warnings

    (none)

Safety tools used

    (none)

How will character creation work

it is a point buy system with a cap on the power levels. the standard character is power level 10, and that gives everyone a variety of options in how you want to build something with room to improve. i'll guide you through the process, build something from scratch. or we can go through the questionnaire in the book to build something based off of your answers. pre gens are also fine, and i'll have some ready to go if you're just wanting to see if we're a good fit.

Players can expect

  • Combat/Tactics: Low
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Open to all

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