Mowenites Unite || An Embrel Adventure

Mowenites Unite || An Embrel Adventure

Dungeons & Dragons 5e on D&D Beyond, Discord, Roll20

Price per player-session

You will be charged when a session starts

$35.00

Information

  • Duration: 3 to 3 hours

  • Number of players: 2 to 6 players

  • Experience required: Intermediate

Price per player-session
$35.00

About the adventure

*This campaign is based in the world of Embrel, a creation of Total Party Chill.* Mowen has granted you the experience you needed to hone your skills and in exchange, has called you to begin your charge. Whether you attended the once secret but prestigious academy or have been in service to the empire, you have been sought out and called to service because you can work between the lines of diplomacy, sometimes within the shadows, but you are expected to get done what needs to be done. Your safety is not guaranteed. Mowen is working on a new defensive construction that the world has not seen since the Golden Age of Magic. You and others are required to engage in skullduggery, cloak and dagger diplomacy and questionable missions in service to the empire all in an effort to build something important, but what could it be? Travel around the three kingdoms of Embrel with missions spanning heists, false identities, reclaiming lost relics, and exploring new magics. Embrel Organized Play-sanctioned characters will need to be 6th level at minimum to start, and will advance according to the new leveling rules by completion of the arc. (Estimated 10 sessions.)

Teacher/Educator
Women/Femme Identifying

4 years on StartPlaying

466 games hosted

Highly rated for: Teacher, Voices, Rule of Cool

Average response time: 19 hours

Response rate: 100%

Additional Details

How to prepare

Players should have an account (free or paid, but free is sufficient) on the following platforms: - Roll20.net (for battlemaps, combat tracking, and visuals) - discord (for audio and text communication, video is optional) - Optional: dndbeyond.com (for character sheet management, if preferred. Otherwise, a sheet will be available for customization and management on Roll20.)

What I provide

Maps, visuals, scenarios, and well-intended background sound (when I remember it!) will be set up and GM-hosted.

Gameplay details

We usually take a bio-break midway through the session, but you're welcome to step away at any time with a simple "afk" or "brb." The schedule will be fairly consistent with 3 weeks on, 1 week off, and if we have fewer than 4 players present, the session will be rescheduled/pushed forward. Text-based roleplay between sessions in the Total Party Chill discord server is encouraged but certainly not required.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Lines and Veils
  • Open Door
  • Stars and Wishes
  • X, N, and O Cards
How will character creation work

Characters can be built on Roll20 or DnDBeyond (links will be provided upon enrollment) using the Embrel Organized Play standards, which are listed and explained in the Total Party Chill discord server (again, link will be provided upon enrollment). If you have any questions or concerns, feel free to reach out to Katie through the SPG messenger or on discord.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: Intermediate

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