Mordenkainen's Team Building Dungeon of Despair

Mordenkainen's Team Building Dungeon of Despair

Dungeons & Dragons 5e on Zoom

Price per player-session

You will be charged when a session starts

$20.00

Information

  • Duration: 4 to 5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$20.00

About the adventure

Welcome, business owners, entrepreneurs, and team leaders! This is my Dungeon of Despair, a deep cavern outfitted with deadly traps, dangerous creatures, and most importantly, puzzles that will test not only your individual intelligence and critical thinking, but your ability to work together as a team! I have devised the most devious ways of bringing your team together, in a fun and engaging environment! Bring your team together, and we will first establish your roles on the team, and then put your critical thinking to the test, as you use your unique roles' abilities and strengths to help you solve my Dungeon. While previous experience in Dungeons and Dragons is recommended, it is most definitely not required, as part of the fun is learning in a new and exciting way! Skills tested include basic math skills, collaboration, communication, critical thinking, problem solving, conflict management, and the ability to think on your toes.

4 years on StartPlaying

Additional Details

How to prepare

The basic rules will be explained during the session, and the team leader can choose whether players can create their own characters, or use one of several pre-generated (characters ready to play). The only software necessary is Zoom, though it wouldn't hurt if one team member had the free version of Fantasy Grounds Unity, software that would allow for a more interactive experience.

What I provide

A Dungeon worthy of your time, ready to be explored!

Gameplay details

This game is designed to be a team building exercise for a small group or business. Bring your team together in a fun and engaging way that challenges their ability to work together to solve puzzles and overcome obstacles. Think of it like a virtual escape room, with a little more emphasis on theater of the mind style storytelling than physical puzzles.

Content warnings

    (none)

Safety tools used

    (none)

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Low
  • Puzzles: High
  • Experience Level: Open to all

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