Monster of the Week

Monster of the Week on Discord, Roll20

Monster of the Week



About the adventure

Unlike systems like Dungeons and Dragons, Monster of the Week is a by the Apocalypse product, which means that, rather than pre-planned stories, the player/GM dynamic from "session 0" through the weekly games dictates where the stories go. Think shows like Supernatural, X-Files or Buffy the Vampire Slayer -- stories of monsters and the gifted people who keep them from disrupting the mundane "normal" world.

Professional Game Master

Brent Brookhouse

Published Writer

10 years as a TTRPG player

5 years as a Game Master

0 games hosted

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Additional Details

How to prepare

You will need a microphone (webcam is optional) as well as a discord and Roll20 account. Don't come with a fully prepared character, but please review the playbooks and determine some options you are interested in playing . Playbooks can be found here as provided by the publisher --

What I provide

Monster of the Week, like all Powered by the Apocalypse games, is a game of "theater of the mind." Maps and the like are figured out through playing.

Gameplay details

Players will work together to investigate supernatural events, be it ghosts, monsters or mythical beings. Once the players understand the target's weakness, they execute plans to take down their dangerous adversaries. We will work together to make this an engaging experience that is also comfortable for everyone. Content warnings are a general outline and I will work with the table to make sure everyone's boundaries are respected, though it should be noted that Monster of the Week is a horror game and as such, certain elements are nearly impossible to work around. LGBTQA+ friendly.

Content warnings
  • Alcohol Use
  • Animal Death
  • Blood
  • Body Horror
  • Guns
  • Murder
Safety tools used
  • Breaks
  • Monte Cook RPG Consent Checklist
  • Session 0
  • X, N, and O Cards
How will character creation work

The initial session will function as a "session zero" where we create characters -- including deciding which player will work which playbook -- and establish relationships. This is vital to the game and the "worldbuilding" of the campaign. We will also go over the basic "moves" of the game.

Players can expect

  • Combat/Tactics: Low
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: None

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Monster of the Week
Price per player-session
You will be charged when a session starts


  • Duration: 2.5 to 3.5 hours
  • Number of players: 2 to 6 players
  • Experience required: None
  • Glowing demon knight leading an army of undead

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