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Dungeons & Dragons 5e

Dungeons & Dragons 5e

Dungeons & Dragons 5e is the most popular tabletop role-playing game on the market. With its simplified rules, diverse settings, and player-driven customizability, it’s easy to see why! Perhaps you’ve dreamed of slinging arrows like Legolas, crushing enemies like Conan, or attacking angry chickens like Link—you can make that a reality in D&D 5e! There are three main aspects to a game of D&D: combat, exploration, and roleplay. Different games will feature different balances of these depending on how the people like to play but it’s up to you and your Dungeon Master (DM) to craft a world that you love! Whether it’s the Forgotten Realms, Critical Role’s Wildemount/Exandria, your own steampunk-themed world where wizards ride dinosaurs, or anything in between—your imagination truly is the limit!

Originally created by Wizards of the Coast

Details

4-6 Players
d20 System
5th Edition

Themes

Fantasy
High Fantasy

Release Date

2014, 2024

Dungeons & Dragons 5e Reviews (113)

See what other Game Masters and players are saying about Dungeons & Dragons 5e

KASAI avatar

KASAI

New review

Ran 6 sessions

Docela dobrý systém. Je vidět vývoj mechanik ale i zanedbávání tu či tam. Souboje mnohdy trvají velmi dlouho ale nelze tomu upří enormní možnosti tvorby,hlavně homebrew. Systém rád hraji ale nehrál bych ho neustále a pouze ten.

Colton Mayo avatar

Colton Mayo

New review

D&D 5e is a fairly easy system to learn. It gives DMs tools to use for a fantasy story of powerful characters. Sometimes needs supplement material to handle different scenarios, but has a decent framework for handling those supplements.

The Common GM avatar

The Common GM

New review

It’s the edition my wife and in-laws started with and they are all lifelong players now. Super beginner friendly. While I do encourage people to branch out from D&D, in my heart I know it is the best place to start in TTRPGs. Grab some dice and dive in

JakeAstounding avatar

JakeAstounding

New review

Ran 23 sessions / Played 16 sessions

I've been playing 5e for about 11 years, and it's simply fine. For most of us in the community, it was probably our first system, and it's the most familiar. That being said, 5e is great because of how much it has something for everybody! Whether you want to power game & make broken builds or do a chill role-playing focused story, D&D is OK at all of it!

DM StoryMaster avatar

DM StoryMaster

New review

Ran 288 sessions

Dungeons & Dragons 5th Edition is easily one of the most accessible and versatile tabletop RPGs out there. Its streamlined mechanics make it easy for new players to jump in while still offering plenty of depth for veterans who love to tinker and optimize. But what really sets 5E apart is how effortlessly it adapts to different styles of storytelling. Whether you're delving into a mind-bending psychological horror campaign, embarking on a grand heroic saga, or leaning into over-the-top, campy fun, the system provides a solid foundation that lets creativity shine. The balance of structure and flexibility makes it perfect for both long-term campaigns and one-shots, giving DMs the tools to craft truly unique and unforgettable experiences. No matter your playstyle, 5E has something to offer—and that’s what keeps so many coming back to the table, time and time again.

Gracie avatar

Gracie

New review

Ran 2 sessions

The standard for a reason. I think the beauty of 5e is how customizable it is to fit a variety of scenarios and themes. That said, no system is perfect, and there are downfalls to something this complex. While 99% of what I run is 5e, there are certainly times when a more simplified/open system allows for more creative bending of the rules. 5e in particular really did a great job of rewarding roleplay, and made things less "crunchy" to appeal to a wider audience. I stand by it when I say that there is a D&D game for everyone, and if you don't think you'd like D&D 5e, then you just haven't found the game / genre for you yet.

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How to play D&D 5e

The core mechanic of Dungeons and Dragons is rolling a 20-sided die, adding bonuses and modifiers from your character’s abilities, and trying to beat a target number. Players build their characters by choosing a fantastical species, class, abilities, skills, equipment, and magic spells, then embark on adventures to advance their wealth and power. D&D also has a robust tactical combat system for fighting monsters and other adversaries, plus rules for delving dungeons and exploring the wilderness.

Dungeons & Dragons 5e map makers

Cze and Peku

Cze and Peku are well-known in the TTRPG community for their vibrant and highly detailed battle maps. They specialize in fantasy, sci-fi, and modern settings, offering maps for everything from dungeons to sprawling cities. Their Patreon provides a variety of map styles, along with grid and gridless options, making them perfect for both virtual tabletops and print. With frequent updates, they’re a go-to for immersive game experiences.

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Tom Cartos

Tom Cartos is a renowned creator of highly detailed, multi-level battlemaps for tabletop role-playing games (TTRPGs) like Dungeons & Dragons. His work enhances gameplay by providing immersive environments that captivate players. Tom offers a diverse range of maps, including fantasy and modern settings, available through his website and Patreon. Patreon supporters gain access to weekly map sets, asset packs, and monthly adventures, with higher tiers offering additional benefits such as DungeonDraft integration and limited commercial licensing.

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Venatus Maps

Venatus Maps specializes in creating clean, modular battle maps for virtual tabletops. Their work covers a wide range of environments, from haunted forests to ancient ruins, with meticulous attention to detail. Venatus Maps also offers map packs designed for specific adventures, making it easier to plug them into existing campaigns.

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Heroic Maps

Heroic Maps delivers high-quality, printable battlemaps that cater to both fantasy and sci-fi settings. Known for their versatility, Heroic Maps provide a mix of atmospheric dungeons, vivid landscapes, and detailed interiors. Their offerings include modular designs that can be pieced together for expansive settings, perfect for GMs looking for flexibility in map design.

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Dungeons & Dragons 5e community artists

Tyler Jacobson

Tyler Jacobson is a renowned fantasy artist whose work has graced the covers of several D&D 5th Edition books, including the 2024 Player's Handbook. His dynamic and detailed illustrations capture the essence of D&D's expansive universe.

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Wylie Beckert

Wylie Beckert is known for her intricate and atmospheric artwork. She contributed the alternate cover art for the 2024 Player's Handbook, showcasing her unique style that adds depth and intrigue to the D&D world.

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Ekaterina Burmak

Ekaterina Burmak is a Ukrainian artist celebrated for her vibrant and detailed illustrations. She provided the cover art for "Light of Xaryxis," a component of the "Spelljammer: Adventures in Space" boxed set, bringing the cosmic adventures of D&D to vivid life.

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Justin Gerard

Justin Gerard is a fantasy illustrator whose work has been featured in various D&D publications. He created the cover art for "Boo's Astral Menagerie," another part of the "Spelljammer: Adventures in Space" set, capturing the essence of D&D's diverse creatures.

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Frequently asked questions about Dungeons & Dragons 5e

Explore Dungeons & Dragons 5e Classes

Artificer image

Artificer

Why wait for magic items when you can build your own? The Artificer makes use of tools and science to make magic. This gives you a grab bag of abilities from healing to damage dealing to quickly making a necessary tool. Artificers can enchant normal items to take on magical properties, outfitting their team with powered-up gear or giving themselves a fantasy Iron Man suit.

Barbarian image

Barbarian

This one’s for those who love to play the undying tank in video games. Barbarians use their rage to perform great feats of strength and halve incoming damage. You can also channel the protection of the world tree, bond with animals, or just kick butt like Grog from Vox Machina. It’s a simple but rewarding playstyle, one that’s perfect for new players who don’t want to get into the complexities of magic.

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Bard

Your inner theatre kid probably brought you to the Bard. This class uses a variety of performance styles to cast spells and inspire other characters. Let your imagination run wild as you unleash your power through dance, song, spirit calling, or sword dancing, to name a few. You’ll be charming enough to talk your way out of a fight, but tricky enough to hinder opponents once the fists start flying.

Cleric image

Cleric

MMO players might see Cleric and think dedicated healer, but that’s not the case. While a Cleric can harness powerful healing magic, their full suite of abilities depend on their god. As such, they can wield damaging radiance, craft illusions bestowed by trickster gods, or become the hammer of a war deity. Clerics end up with a nice balance of damage, utility, and sturdiness.

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Druid

When you gotta have an animal companion (or twenty) in every game, Druid is for you. Druids draw upon nature’s fury to heal allies, bind enemies, and transform into animals themselves. You can also summon a pet or many deadly pets at higher levels. Become a feral freedom fighter by playing a Druid.

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Fighter

If your power fantasy is being the big guy with a big sword, look no further than Fighter. This classic DnD class gives you all the weapons and straightforward rules for using them. Just hit the bad guys a lot. If you want to get tactical, some Fighters can use fancy maneuvers or magic. Whether you want to be swift like Legolas, strong like Guts from Berserk, or versatile like Link from Legend of Zelda, Fighter’s got you covered.

Monk image

Monk

The martial arts fantasy is alive and well in the Monk. While Fighters often rely on heavy armor and lots of weapons, the Monk is meant to move swiftly and strike with many blows. DnD Monks wield an inner power that’s not quite magic but still lets you perform all sorts of gravity-defying maneuvers. As more abilities unlock, you can become a shadowy assassin, heal with your hands, or wield all four elements like the Avatar.

Paladin image

Paladin

The image of a knight in shining armor is iconic to medieval fantasy, and the Paladin delivers with magical flair. They wear armor like the Fighter and can heal like the Cleric, but pack an extra punch with their signature smite. This attack lights your weapon up with divine power and lets you roll extra dice which always feels nice. You can design your Paladin as a holy warrior of justice, guardian of nature, or tortured warrior of vengeance.

Ranger image

Ranger

Become a lone warrior of the wilds, a wandering blade that protects the fringes of society from evil. The Ranger commands nature magic with pure survival skill to guide the party on long journeys. In battle, they wield weapons with precision to hunt down targets. With level ups, you can boost your Ranger’s abilities with fey powers, shadow magic, or give them a beast companion.

Rogue image

Rogue

A good stealth character can tear enemies apart from the shadows or discover secrets that stop the battle before it even begins. The Rogue is where you go to get that fantasy. You can choose from a variety of skills to customize your Rogue, such as poisoning your blades to become an assassin, learning magic for illusions, or just being a crafty thief.

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Sorcerer

The Sorcerer class leans into the glass cannon build popular in video games. Their health is on the lower side and they don’t wear armor, but they cast some of the most powerful spells in the game. Sorcerers also have magical mutations that let you empower your spells beyond those of other spellcasters. You also get to choose the source of your magic, be it eldritch mystery, pure chaos, or the blood of dragons.

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Warlock

If you like your magic creepy and mysterious, check out the Warlock. These characters get magic from a patron, which can range from a demonic pact to an unknowable elder god. This unique approach to magic grants warlocks a few spells that they specialize greatly in. When a Warlock takes their turn in combat, everyone notices. Warlocks are also fantastic for roleplay as they have a built-in storyline with their patron.

Wizard image

Wizard

The original spellcaster, and the one who gets all the spells. Wizards don’t get divine help or a mysterious patron, so they have to learn magic the old-fashioned way: by reading. This allows Wizards to gain more spells than any other class as long as they can find books. Wizards can come to the rescue in almost any situation, as their magic can save allies, fool enemies, boost physical abilities, learn secrets, and blow things up.

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