Mobile Frame Zero: Firebrands
Indie TTRPG, Powered by the Apocalypse RPG on Discord, Role
Price per player-session
You will be charged when a session starts
$20.00
Information
Duration: 3 to 5 hours
Number of players: 2 to 6 players
Experience required: None
$20.00
About the adventure
"The year is SC 0245. Humanity has spread through the Milky way, using interstellar transit gate technology to colonize the galaxy. Mobile frames are the hard-working, hard-fighting combat- and labor mecha they’ve brought with them. You are romantic ace mobile frame pilots, caught up in an undeclared war for the future of the Bantral system. Fight with your friends. Ally with your rivals. Fall in love with your enemies. MOBILE FRAME ZERO: FIREBRANDS is a roleplaying party game by Meguey Baker & D. Vincent Baker, set in Joshua A.C. Newman’s MOBILE FRAME ZERO universe. You don’t need to be familiar with MF0: RAPID ATTACK or MF0: INTERCEPT ORBIT to play. To play, you’ll need 3–5 players, a copy of the playbook for each, and a handful of coins."
Gabriel Caetano (she/they)
5.0
(23)
3 years on StartPlaying
242 games hosted
Highly rated for: Inclusive, Creativity, Storytelling
Average response time: 1 hour
Response rate: 100%
Additional Details
How to prepare
We are going to need: - a stable internet connection; - a quiet location; - an ok microphone so that everyone hears you nicely; - access to a computer (while you could play on the phone, it may slow down the pace quite a bit. Recommendable, but not essential: - a webcam; - writing implements for your own notes (digital or physical, whatever you prefer).
What I provide
I am going to provide the basic play materials, such as PDFs, virtual whiteboards, and any other virtual play aids necessary, and a discord server.
Content warnings
(none)
Safety tools used
- Aftercare
- Breaks
- Debriefing
- Lines and Veils
- Luxton Technique
- Luxton Technique Discussion
- Open Door
- Session 0
- Stars and Wishes
How will character creation work
Character creation will happen at the start of the session and should be brief. I am happy to encourage players to discuss what kind of characters they would like to make before the session.
Players can expect
- Combat/Tactics: Medium
- Roleplay: High
- Puzzles: Medium
- Experience Level: None
Game Master Reviews (23)
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