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Masters of Fate & Fortune | Abomination Vaults + Stolen Fate | Beginner Friendly | Variant Rules

16 Reviews

Masters of Fate & Fortune | Abomination Vaults + Stolen Fate | Beginner Friendly | Variant Rules

Pathfinder 2e on Discord, Foundry VTT

Price per player-session
You will be charged when a session starts

$30.00

Information
  • Duration: 3 to 3.5 hours
  • Number of players: 2 to 6 players
  • Experience required: Open to all
  • Price per player-session
    $30.00

    About the adventure

    What makes a legend? Saving the world? Untold strength? Immeasurable wealth? Or perhaps all of the above? Come find out and craft your own legend, stopping an ancient evil from arising again beneath Otari and the mysterious Gauntlight, followed by undertaking a massive treasure hunt spanning Golarion. Unearth the secret of the Age of Lost Omens and the death of prophecy over 100 years ago. Carve your own path through fate, and decide the fate of Golarion! Multiple variant rules are in play to build more nuanced characters, including the Free Archetype, Ancestry Paragon, and Gradual Ability Boost rules! This campaign will take characters from level 1, all the way to level 20!

    Professional Game Master

    Jeriko

    he/him

    16 Reviews

    6 years as a TTRPG player

    6 years as a Game Master

    171 games hosted

    Brings Rulebooks, Foundry VTT to the table

    Jeriko profile

    Additional Details

    How to prepare

    Players will need access to a microphone with decent quality, and a quiet space in which they can play the game. The only other things needed are discord, a working internet connection, and a willingness to have fun!

    What I provide

    I will provide a full discord server for the campaign, as well as a fleshed out gaming experience using the wealth of tools provided by Foundry VTT. A number of additional modules will be used to enhance player experience. Additionally, I can provide AI generated character artwork for players who do not have an image they are happy with for their character to use.

    Gameplay details

    All players are welcome at my table! The campaign will begin at level 1, progressing through the Abomination Vaults adventure path until level 11. From there, mysterious magic Harrow cards will appear to the characters, drawing them back together for one more adventure, from levels 11 to 20 in the Stolen Fate adventure path. Session 0 will focus on lines and veils, as well as any homebrew rules. I make everything easily accessible to my players, and I am pretty much always available to talk about anything from characters to struggles a player is having! Depending on how quickly that goes, we will likely begin the game right then and there!

    Content warnings

      (none)

    Safety tools used
    • Breaks
    • Lines and Veils
    • Session 0
    • X, N, and O Cards
    How will character creation work

    Characters should be built in advance of session 0, utilizing pathbuilder. I will be available relatively consistently to assist players new to the system! I am always open for people to build whatever they want, and will work around a potentially unbalanced party. Additionally, uncommon and rare options are almost always available, I just ask they be run by me first. Additionally, this game will incorporate the following variant rules: - Ancestry Paragon - Free Archetype - Gradual Ability Boosts With this game acting as 2 adventure paths following one another, both players guides have been provided, to give an idea of what the campaigns will be like, and to give additional background options fitting the game themes. The guides can be found for free here: https://downloads.paizo.com/AbominationVaults_PlayersGuide.pdf https://downloads.paizo.com/StolenFatePlayersGuide.pdf

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: Medium
    • Puzzles: Low
    • Experience Level: Open to all

    Player reviews (16)

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