Marvel Multiverse Role-Playing Game
Take on the roles of Marvel's most famous Super Heroes—or create your own—to fight some of the most dangerous Super Villains in the Marvel Universe! Featuring the All-New, All-Different d616 System, the MARVEL MULTIVERSE ROLE-PLAYING GAME gives players the chance to explore their own corner of the multiverse. All you need is the book, three six-sided dice, and a group of friends. What're you waiting for? Start your adventure today!
Originally created by Matt Forbeck
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Marvel Multiverse Role-Playing Game Reviews (5)
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I had a ton of fun running and playing this game. It was my first experience with the Superhero genre and I loved it. The game can be enjoyed by most anyone by grabbing a premade hero you're familiar with. Making your own Superhero is a little harder but your Narrator can help with that. I did find higher tier combat to be difficult, but that's my only negative. Great game for MARVEL fans!
If you're a fan of Marvel, or comic books in general, this game is what you're looking for. The system has a bit of a learning curve if you're used to d20 systems, but once you get used to it is very intuitive and makes combat quite simple and fast paced. Whether you want to be a current Marvel hero, or make your own, this is definitely the system to do it in!
Ever wanted to put yourself into the Marvel Multiverse? Adventure alongside Cap, Dr. Strange, or Groot? Here, you can play one of the hundreds of Marvel superheroes, or build your own, with a varied and open system for creating your character that allows you to mix and match features that may not be possible in other systems. Additionally, the system is designed for you to be a hero! Forget the restrictions of other TTRPGs; this one allows you to really stretch and become more powerful than you can possibly imagine! Blend your character to take on Marvel's most dastardly and cruel supervillians in your own way, with heroes you know and love at your side!
As a Marvel fan, I jumped early at the opportunity to GM this system. The main positives for me: - Simple to pick up rules-wise. The powers are where the crunch of the rules are found. Meaning you only need to figure the powers of the characters in play. - Lots of pre-generated famous Marvel characters are available. Great for the Narrator to easily drop them in, but the game also fully supports players picking their favorite heroes. They play well with custom created heroes and make everyone happy - Plenty of types of superpowers that can be mixed together, providing a flexible way to create the superhero of your dreams - Rolling the equivalent of a critical hit on the dice happens frequently and activates special effects of the super powers, helping the battles to be more dynamic and exciting The slightly bad: - Some powers are not balanced and end up being disruptive, even with heroes at low levels of power. A good narrator can identify the pain points, blocking some powers and adjusting others. Still, just a very few of them are part of this problem.
How to play the Marvel Multiverse Role-Playing Game
In this game, you and your fellow players team up to tell amazing new stories in your own corner of the Marvel Multiverse. The Marvel Multiverse Role-Playing Game uses three, six-sided dice, to determine the outcome of your actions. One of these dice is designated as the "Marvel die", which can cause special things to happen on a roll of 1 on the die. Your characters will fall into one of six "Archetypes" (Blaster, Bruiser, Genius, Polymath, Protector, or Striker), which will determine the abilities and skills you have access to as you begin your heroic adventure across the Marvel Multiverse!
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Frequently asked questions about Marvel Multiverse Role-Playing Game
Explore Marvel Multiverse Role-Playing Game Classes
Blaster
A blaster is uncanny at attacking people from afar. It doesn't matter whether they're using arrows, bullets, or optic blasts, they can hit their targets fast and from a (hopefully) safe distance. Examples: Cyclops, Hawkeye, Human Torch
Bruiser
A bruiser uses their incredible toughness to absorb all sorts of damage in a fight, and they use their amazing strength to deal out even more of it. They like to wade into the center of things and start throwing punches, sometimes throwing other things, like cars, or other heroes. Examples: Colossus, Hulk, Juggernaut
Genius
A genius is one of the smartest people in the world, able to invent solutions for the thorniest problems on the fly. They are just as at home in a laboratory as they are analyzing the situation on the field of battle. Examples: Doctor Doom, Mister Fantastic, Shuri
Polymath
A polymath is good at all sorts of things, often in amazing ways that don't typically match up. They might not be the best there is at any particular thing, but they're better than just about everyone in general. Examples: Captain America, Iron Man, Miles Morales
Protector
A protector is excellent at coordinating teams and getting people to work together to be their best. They can shine on their own, but when working with a team they can be dazzling. Examples: Doctor Strange, Invisible Woman, Professor X
Striker
A striker hits hard and fast, relying on their reflexes and training to keep them out of harm's way. They make good loners if they can avoid getting hurt too badly, but they can be even better on a team, where they can rely on others for protection and support so they can really cut loose. Examples: Daredevil, Wolverine, Blade