Dungeons & Dragons 5e on Discord
Price per player-session
Duration: 2 to 4 hours
Number of players: 2 to 6 players
Experience required: Intermediate
About the adventure
This game is for RP gamers who love to tell a good story. It is streamed to twitch, and published as a podcast This game is live, and is streamed on Twitch every week. You can view past episodes at the address below. I want to keep the podcast/stream "family friendly" in terms of language. Keep it PG-13, and it'll be great. Those wanting to participate must be available each week. Since it is broadcast, you should be okay with that, and be willing to play. We just leveled to 9 in a homebrew world of my own design. You can listen to the existing podcast at: http://anchor.fm/adventure-initiative
How to prepare
Be willing to work with me at the beginning in crafting your character. Build out your character on D&D Beyond (or other platform, if D&DB is not an option for you), and learn your beginning skills, stats and traits. If you don't have Discord installed, that is the only piece of software I would suggest. If the team decides to use a different gaming platform as a whole (i.e. Roll20), then we will use that instead. This will be discussed with the team prior to game day, and we will make a group decision. The game itself will use a combination of Discord for chat and private conversation, and Google Meet for voice/audio.
What I provide
I will bring dice (for my own secret rolls), the world, maps, illustrations, monsters, battle maps, markers, handouts, images, characters, etc. I will take care of everything else.
A typical session with me is generally 50/50% role-paly in character and out-of-character chat. While I would like that number to be bigger, I understand that online venues make that ratio difficult. I enjoy a good puzzle. I love a good difficult combat. I'm a big fan of roleplay and social-engineering (of the NPCs). The wittier the solution, the more likely you are to get a "d10 inspriation coin" from me. When it comes to rules/battles, I try very diligently to not let the numbers of dice rolling or mechanics drain the "fun" from the story itself. I choose creatures that fit the setting, but try to make sure that they aren't going to overwhelm the party, especially at first, when the characters are getting to know each other. I don't expect a ton of planning week-to-week, but I do expect that each player is willing to take the time to learn the skills/spells for their own character. If I don't know a rule verbatim, I will either look it up, or make a "temporary rule" to hold until the end of the session where I can look it up and adjust once we meet again. In the same line, if you don't know your character's stat, rule or ability, then I will do the same... I will make up a temporary situation and we all agree to abide by that until the end of the session where we can stop and review what it should have been. No need to retcon (I've been doing this long enough, I can make some decent temporary guesses). Just get it right the next time, and move on. No harm. No shame. No nerd-guilt. If I feel the game is getting to meta (i.e. your character knows more about an event than he should simply because the PLAYER knows more, or there is out-of-character chatting happening), then I will shout "META!" and put a stop to it. Although, that is rare. In the past year, I may have called "meta" twice. As for technology, I am expecting that you will have a modern computer and -- if possible) a webcam. That really is a very valuable tool. If you don't want to broadcast your face, that is fine... but again, I would like to have a conversation with you to understand why. If we are working together, this will require trust on all parts. This will be streamed, and I hope to run a clean stream (keep language PG-13). That's it. That's me, and my style and expectations. I hope our styles mesh, and you find the game play plan exactly what you are looking for. If so, contact me and we'll get started.
Safety tools used
How will character creation work
I like to have a "session 0" where we get together one-on-one and discuss character traits, tags, styles and build out your character together. No, I do not charge for those "session 0" times. As part of this session, we may do some back-story RP to help solidify some of the character choices and build a deeper character history in your mind. I would expect 30-minutes to an hour for your character's "Session 0".
Players can expect
- Combat/Tactics: Medium
- Roleplay: Medium
- Puzzles: Medium
- Experience Level: Intermediate
Player reviews (32)
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