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Lost Caverns of the Witch Queen

11 Reviews

Lost Caverns of the Witch Queen

Dungeons & Dragons 5e on Alchemy, D&D Beyond, Discord, Zoom

Price per player-session
You will be charged when a session starts



  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

About the adventure

Deep in the Yatil Mountains lie the Lost Caverns of Tsojcanth, formerly occupied by the legendary archmage Iggwilv the Witch Queen. Though Iggwilv is long gone, her lair is anything but empty. Can you brave the threats within and find fortune before succumbing to danger? For 9th level characters. Part of the D&D 50th Anniversary Play Series available for free on D&D Beyond.

Professional Game Master



11 Reviews

Game Designer

36 years as a TTRPG player

8 years as a Game Master

16 games hosted

Brings D&D Beyond, Diceweaver, Roll20 & Zoom to the table

Johnnie profile

Additional Details

How to prepare

We'll be using Alchemy for our VTT and D&D Beyond for our character sheets. You'll need an account with both.

What I provide

This will be a narrative first game filled with story and combat. We'll play with the rule of cool, but won't ignore the rules either.

Gameplay details

We'll communicate prior to the game session to build a lines and veils doc. An X card will be used during the session. Open door policy means that you are free to step away and leave at any time, if anything doesn't feel right.

Content warnings


Safety tools used
  • Lines and Veils
  • Open Door
  • X, N, and O Cards
How will character creation work

Pre-made characters will be available via D&D Beyond. You are also welcome to make characters and I'll be happy to work with you.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Open to all

Player reviews (11)

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