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Kismoni Archipelago: The Shipwreck Isles

2 Reviews

Kismoni Archipelago: The Shipwreck Isles

Dungeons & Dragons 5e, Homebrew Game on Roll20, Discord

Price per player-session
You will be charged when a session starts

$20.00

Information

  • Duration: 4 to 4.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$20.00

About the adventure

In the Kismoni Archipelago - this world's Bermuda Triangle - a mass of treasure lies beneath the waves, ripe for the taking. Battle the forces of nature, ghosts of the past and even other Scavs to claim it for yourself. This is a magic item and money heavy campaign starting at level 3. You will have a risk/reward mentality as collecting more riches will draw unwanted attention. Adventures will take place either beneath the waves or on one of the many islands or coastlines in the area in an amphibious manner. Characters in this campaign will become high powered at a faster than normal pace and face epic challenges to overcome.

Professional Game Master

Sierra Soulstice

she/her

2 Reviews

Neurodivergent
Artist

8 years as a TTRPG player

4 years as a Game Master

0 games hosted

Brings I have almost every 5e book in print and dozens if not hundreds of minis. to the table

Sierra Soulstice profile

Additional Details

How to prepare

Mic required, webcam preferred. We will be using Discord and Roll20. Please either manually input your sheet into the Virtual Table Top interface before the session, or have your sheet printed and filled out (and send me a picture of it). You can use your own dice if you have them or Roll20's. However, if you keep rolling 20s on your own dice, you may be asked to roll online.

What I provide

My homebrews, my pile of books, my extensive worldbuilding, my 4-5 NPC voices. I spend hours preparing for my sessions in advance, to make your experience as streamlined and enjoyable as possible.

Gameplay details

A typical session will be somewhat episodic with threads of an overarching story laced in occasionally. There will be a mission board with current missions available, ranging from RP problem solving to combat to exploration. Sometimes you may plan on doing one mission only to discover that an unexpected factor has changed the mission to another type. However, exploration is high on the list of probably activities. We will have a strict veil on things of a graphic nature, leaving such things implied by what else is said. Fictional racism may occur, but actual racism, or any other kind of hate acts/speech, will not be tolerated. My games are LBGTQIA friendly. We will have Roll20 safety macros for ok check-ins where players can say if they are happy with, or uncomfortable with, the current topic/events, up to and including immediately stopping and retconning the most recent events. Player comfort is high priority; if you're not comfortable, you're not having fun, and this is after all a game. That being said, if you have any triggers you are aware of, please try to let me know before the game so I can avoid the topic even coming up.

Content warnings

    (none)

Safety tools used

    (none)

How will character creation work

Character creation will be handled individually between you and me prior to the session. You may have character secrets that we'd rather come out organically in the story. I allow some level of homebrewed content, which is good because I make a lot of it. However, it is all subject to approval and playtesting. If I approve something (even my own) and your playtesting shows it's not panning out, you may be asked to respec your character or equipment mid-campaign.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: Open to all

Player reviews (2)

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