Iron Gods - PF1st

Iron Gods - PF1st

Pathfinder 1e on Roll20, Discord

Price per player-session

You will be charged when a session starts



  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

About the adventure

Set in the harsh lands of Numeria, a realm where savagery and super-science exist side by side, the Iron Gods Adventure Path incorporates a number of sciencef iction themes alongside its more traditional fantasy offerings. So while there’ll still be dragons, orcs, magic swords, and potent spells, PCs in this campaign will also face robots, cyborgs, and aliens armed with technological weapons and gear—monsters, hazards, and wondrous prizes brought to Numeria thousands of years ago during a singular event known today as the Rain of Stars.

3 years on StartPlaying

3 games hosted

Additional Details

How to prepare

A decent mic is needed. Also take a few minutes to read the Iron Gods Player's Guide that can be found for free here

What I provide

I own all the physical and digital book of this AP.

Content warnings


Safety tools used


How will character creation work

All classes with no archetype are allowed (Summoner must be Unchained, others can be regular or Unchained at your discretion). All archetype recommended in the Player's Guide are ALLOWED. For other archetypes, it will be on a case by case basis, ask me and I'll let you know. Point-buy with 20 points. 2 traits, one of which must be a campaign trait from the Player's Guide. A flaw can be taken to get a 3rd trait. All non 3rd-party book are available for feats, spells and mundane gear.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Open to all

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