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Iron Gods (Pathfinder 1e Adventure Path)

Iron Gods (Pathfinder 1e Adventure Path)

Pathfinder 1e on Fantasy Grounds

Price per player-session

You will be charged when a session starts



  • Duration: 3 to 3 hours

  • Number of players: 2 to 6 players

  • Experience required: None

Price per player-session

About the adventure

Numeria, land of barbarians and super-science! In the town of Torch, the settlement's unignorable tower of violet flame has gone out. The only clue to its disappearance is a newly discovered cave dug nearby. Are the heroes bold enough to unearth the otherworldly secrets that sleep beneath the city and reignite the fires of Torch? Or will their first foray into Numeria's ancient mysteries be their last?


1 year on StartPlaying


97 games hosted


Highly rated for: Creativity, Storytelling, Sets the Mood


Average response time: 1 hour


Response rate: 100%

Additional Details

How to prepare

Players will require a decent mic and a relatively quiet environment for Discord but no camera needed. They will also require at least the Demo (i.e. free) version of Fantasy Grounds Unity installed and have a SmiteWorks forum ID so as to log in.

What I provide

a bundle of holdings worth of material from SmiteWorks, Syrinscape, and many other resources...

Gameplay details

Session Zero will primarily be for character creation and reviewing Campaign themes.

Content warnings


Safety tools used
  • Breaks
  • Debriefing
  • Open Door
  • Session 0
How will character creation work

We will have a Session Zero for character creation and reviewing Campaign themes. We will use the resources within the VTT software to create a character as a group experience.

Players can expect

  • Combat/Tactics: High
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: None

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