Dungeons & Dragons 5e on Roll20, Discord
Price per player-session
About the adventure
This is a safe space for all types of players, so gather your family/friends and let's play D&D! In the world of Everden, nestled between the mighty Crest mountain range and the vast marshes of the Mokk Fields, lies a mystical forest known as Humblewood that hums with the Great Rhythm of nature. It has been ruled for generations by the birdfolk who inhabit the Great Tree-City of Alderheart. Humblewood has endured for centuries thanks to the industry and compassion of its people but now the fires have come, and the Woods have been thrown into chaos. Flames ravage the land and destroy the homes of the humblefolk, stoking a growing resentment against the birdfolk, whose cities have managed to avoid the worst of the fires so far. Hatred burns in the hearts of those who have lost lives they cherished, and these once peaceful peoples now take up the sword and turn to banditry. The disaffected turn their gaze on Alderheart, and threaten to reduce an age of peace to ashes, yet there is still hope. Even in these dark times, brave heroes can be found within the Wood. Only they can quell the raging flames that have been unleashed upon the land, and restore balance to the realm. Will you answer the call?
How to prepare
Players will need an account (free or paid) on the following platforms: - Roll20.net for token/character management & battle map interactions - Discord.com for audio/text communication (video optional) - (optional) DnDBeyond.com for character sheet management (the player will need to install the Beyond20 extension and will be responsible for procuring the content needed for their character) Players will need a computer with internet access for running Roll20 (it is not very "device" friendly right now). Discord can be accessed on a tablet, phone, or PC and will require audio input/output capabilities at minimum. (Video is optional.) Session-specific links will be emailed to you & posted in the SPG prep-materials upon acceptance to the table. Basic knowledge of D&D 5e and your character's abilities and features is highly recommended for optimized play time, but there is always grace for new players who are learning at Katie's table.
What I provide
Katie will provide necessary maps, lore, adventure, and story hooks, and she will help with "the rules" of the game (though they're more like guidelines to keep things consistent and fair). Preparing an epic adventure takes time, attention to detail, and planning. So. Much. Planning. As your game master, I do research, manage scheduling, and put together encounters, maps, stories, and sometimes even ready-to-play characters. I have to know how to play all of the creatures/characters you encounter, "the rules" of the game, the story and lore, AND have backup plans for my backup plans. It's quite a lot of work, but my players are worth it. I encourage role playing and character voices, and use safety tools like the "X-card" and "lines and veils" to ensure that everyone is having fun. I welcome questions and feedback regarding the adventure content--yes, I will keep secrets and plan for big reveals, but your choices determine the outcomes just as much, if not more than, the dice.
Content warnings for the module include but are not limited to: speciesism/classism (humblefolk vs. birdfolk), forrest fires, banditry, undead/necromancy, kidnapping, home displacement, harm to animals (all characters are anthropomorphized animals) Katie's table strives to be inclusive of all types of players and everyone is expected to keep their "Plays Well With Others" badge on at all times. ;-) The number one goal is to have fun creating and interacting with a fantastical collaborative story! Players should work together, not against each other, and be prepared to share the spotlight. RPG Safety tools are readily available to use if necessary (X-card, lines/veils, communication with DM, breaks, etc.). They are there if you need them, and if you don't need them, please be respectful of those who might. Gameplay will include theatre of the mind, battle maps on roll20, and in-character role-play opportunities. The GM will present the obstacles and details and the players will respond and interact.
Safety tools used
How will character creation work
Upon acceptance, you will receive an invitation to your private game, and will have access to various resources within my compendium upon booking your session(s). You can make your own character using the Humblewood races or you can choose from a variety of pre-made characters which you will be able to customize as you level up. If you wish to create your own, we should get them established before the first session (unless you would like a "session zero" to learn how to build characters), and Katie is happy to assist if necessary. We will start at level 1 (unless the recruiting notes say otherwise), so I recommend using the charactermancer in Roll20 to build your character. The charactermancer will also make sure that you stay within the rules of character building, so it's a great tool for new players to explore. DnDBeyond is also available as long as the player has the Beyond20 extension which will link to our virtual table top (roll20.net) so the gm can see your rolls and assist with any questions you may have about your character.
Players can expect
- Combat/Tactics: Medium
- Roleplay: Medium
- Puzzles: Low
- Experience Level: Open to all
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