Homebrew Game on Zoom
Price per player-session
About the adventure
Role-playing is a must! Casual but serious players are wanted. Role playing is always encouraged and will earn players inspiration based on how well they "play their character." Players may choose to come equipped with their own dice if they choose (a video camera will be required for verification of dice rolls). Additionally, all players will need an internet connection and a microphone to be able to communicate in the zoom meeting. Players will verbally dictate where their player character token is to be positioned on the game field. Session "0" will be for character creation and background story construction. Each player will receive their character sheet via "Google Sheets;" this sheet will be editable for each character to maintain their inventory. All attributes, skills, and other character sheet needs will be controlled by the GM. This game was designed by The Vagabond Tavern and has no association with Warner Brothers or J.K.Rowling. However, this game is created with the wider Wizarding world in mind! For people who are interested in training to become a wizard, this game is for you. Each player will start out at year one, gradually taking classes to learn spells, potions, herbology, and many more magical things!
How to prepare
Requirements: Printed off Character Sheet, Pencil Recommendations: Dice, Headset/Microphone
What I provide
Maps, dice, stories, and great times!
Strong emphasis on Puzzles, especially at the beginning. As the years progress, more challenges will arise.
Safety tools used
How will character creation work
Each player will get a printable PDF of a Character Sheet that will be filled out during the first session.
Players can expect
- Combat/Tactics: Low
- Roleplay: High
- Puzzles: High
- Experience Level: None
Player reviews (9)
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