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Harbingers of the Apocalypse

25 Reviews

Harbingers of the Apocalypse

Pathfinder 1e on Fantasy Grounds, Discord

Price per player-session
You will be charged when a session starts



  • Duration: 4 to 6 hours

  • Number of players: 2 to 6 players

  • Experience required: Advanced

Price per player-session

About the adventure

The four Horsemen. Nearly deific entities from the Plane of Abbadon. Long have they been ignored in the balance of souls between heaven and hell, and that suited them just fine. Over the long Eons they have ridden to collect the souls of others forgotten in the tabulations of good versus evil, and their armies grow. The time has come for the horsemen to take an active roll on the Material Plane. Great changes are coming and they have seen the need for Avatars of their will. The horsemen and their mistrustful allies, The Deadly Sins, have taken the first steps of the apocalypse. Destruction on a scale the Material Plane has rarely seen, has exploded upon it's surfaces taking hundreds of thousands of lives in a single night, forever altering the terrain of the world. And in the midst of all this death, the seeds of greater reaping have been sown. For among the denizens of these ravaged lands, the Harbingers have chosen their avatars, and they have arisen. This evil themed Sandbox campaign will let the leashes off for creating any character you want and letting loose however you want. Using (Primarily)Pathfinder 1st Edition, along with the optional Mythic rules, characters in this campaign will become truly powerful. With a primary task of collecting the souls of everyone they can on the Material Plane, there will be lots to kill, and loot! Optional Kingdom building as well to put any underlings collected to work and build an empire. Characters made this way can get extremely complex and so I ask that only players with decent familiarity apply. For those without PF experience I can also do a PF2e, or DND 5e version for simpler characters.

Professional Game Master



25 Reviews


15 years as a TTRPG player

15 years as a Game Master

544 games hosted

Brings Fantasy Grounds Unity Ultimate license (so nobody has to pay for the program), my own discord server with private channels for each campaign, 'round the clock help to the table

Atracious profile

Additional Details

How to prepare

I use Fantasy Grounds along side discord for voice. I prefer players have a headset with mic for reduced background noise and clear vocals, but it is not mandatory.

What I provide

I will make up custom maps for the campaign for recurring locations and draw rough maps on the fly as needed. Several Fantasy Grounds extensions to make the advanced character easier to handle and manage.

Gameplay details

I use XNO card system or similar, I take breaks every 2-4 hours, I always try to get a feel for what the players want and are comfortable with. This particular campaign will be a more mature content game as the party will be avatars of the horsemen of the Apocalypse trying to reap all the souls of the material plane. With a sandbox style the players can help steer the content towards or away from anything they desire. I will keep a list of anything that would be considered X content and prevent anything like this coming up, or briefly skimming the events to leave out details.

Content warnings


Safety tools used
  • Breaks
  • Open Door
  • Session 0
  • Stars and Wishes
  • X, N, and O Cards
How will character creation work

Characters will start at lvl 1. I allow all Official content, and am open to third party. Characters will be high stats for powerful characters, and ever increasing Deific powers. Characters can me made beforehand or in session.

Players can expect

  • Combat/Tactics: High
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Advanced

Player reviews (25)

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