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Ghosts of Saltmarsh

16 Reviews

Ghosts of Saltmarsh

Dungeons & Dragons 5e on Roll20

Price per player-session
You will be charged when a session starts



  • Duration: 2.5 to 3.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

About the adventure

Overview Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sea devils gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe! About me I've been playing and GMing RPGs for over 35 years. I currently run campaigns for my friends, some having gone on for over five years. My style of GMing is a mix of roleplaying, action, and intrigue. Big influences for me are the epic heroics of Lord of the Rings and dark fantasy such as The Sandman and The Dark Tower, sprinkled with light hearted antics and a dash of cosmic horror. I run a PG13 game, and I can ramp it up a bit for a more mature audience or tone it down for a younger audience (I currently run a campaign for my friends' kids aged 7-14). Basic respect for each other during the game is a requirement. I am happy to work with new players as well as more experienced ones. Character Creation This campaign takes place in the Forgotten Realms. Experience points are granted in a simplified manner. If you need help with character creation I will walk you through this.

Professional Game Master

Darius Pazirandeh


16 Reviews

36 years as a TTRPG player

36 years as a Game Master

101 games hosted

Brings A variety of books from Pathfinder, Dnd, Call of Cthulhu, Feng Shui, and others. to the table

Darius Pazirandeh profile

Additional Details

How to prepare

Computer mic is required. I don't require players to be masters of the rules, but I do ask that you put some effort and preparation into knowing your character and applicable rules. And, I strongly ask that players be on time and prepared when the session starts, and be focused on the game.

What I provide

I will bring my A-game. I prepare maps, NPCS, encounters, and all elements which will make this an exciting game for the players. To the degree that you make your character an integral part of the story, I will try to weave your story into my world.

Gameplay details

This game contains some adult themes such as murder, but these themes can be de-empahsized based on the wishes of the players. I avoid graphic descriptions of acts such as torture, rape, etc. You can expect a mix of role-playing and puzzle solving. Although I do prefer to apply rules as written when possible, I do have some flexibility especially where story flow will be trumped by a strict interpretation of the rules. Again, depending on the preferences of the players, these features can be adjusted.

Content warnings


Safety tools used
  • Session 0
How will character creation work

Please check with me about where we are with character level. Because this is a heavily nautical themed game, sea based races such as tritons or sea elves will shine! I do have some limits on options available for character creation that I will share with you in my discord so feel free to contact me about that beforehand!

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Open to all

Player reviews (16)

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