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Ghosts of Saltmarsh

Ghosts of Saltmarsh

Dungeons & Dragons 5e on Foundry VTT, Theater of the Mind

Price per player-session
You will be charged when a session starts



  • Duration: 3 to 6 hours

  • Number of players: 2 to 6 players

  • Experience required: None

Price per player-session

About the adventure

(Available at basically any time EXCEPT Thursday at 7pm - 11pm) The intent is to either decide what level we want to play at as a one shot adventure or to start the adventure from scratch and play its entirety! Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!






3 years on StartPlaying


1 game hosted

Additional Details

How to prepare

While I prefer that everyone knows the rules, I absolutely welcome new players at my table. Only software required is Discord for voice chat and an internet browser of your choice. We will create characters together through the app and I will go over any rules questions with you before/during the session.

What I provide

I will bring everything for you as soon as you send me your character's illustration so that I can add your sheet with the token.

Gameplay details

As a DM, my job is to paint the scene and let you play how you want. You want to try to Sherlock Holmes every encounter and come up with the best battle plans? Let's do that. You want people to fly by the seat of their pants and have encounter dialogue be limited in words? That's my norm.

Content warnings


Safety tools used


How will character creation work

I have a few character creation methods, but we can always do the classic point buy if we want. I generally do not allow homebrew or UA simply for balance reasons. We will create them together through Discord / Foundry and I will walk you through the whole step of the way. For a long-form campaign, I will discuss backstory with you as your character fits into the world, and we can tweak even this hard cover to meet your story-telling desires.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: None

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