Gemhammer and Sons: Tomb of Wonder

Dungeons & Dragons 5e on Zoom

Dungeons & Dragons 5e


About the adventure

On an isolated island where maps do not show, where tradewinds do not blow, where the suns rise in the North and set in the East, where stars dance and trail in the sky, belying all navigation, sits the Tomb of Wonder. No man has walked in and lived to tell the tale; but the thirteen women, nine dwarves, four elves, and that plucky band of a dozen and a half gnomish bards who did walk in and live to talk about it, all tell different tales, none corroborating the others...

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Gemhammer and Sons

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Additional Details

How to prepare

Players will need to create characters beforehand, we'll be playing via zoom, so at least a mic is required. Zoom will also be required.

What I provide

We'll be playing digitally, nothing will be required

Gameplay details

Enter an magical tomb where the rooms are never the same and the challenges ahead protect a wondrous deck of cards charged with wild magic. Puzzles, combat, magic and more await those who enter the Tomb of Wonder. A Fifth Edition adventure for a party of 4-6 PCs of 5th level.

Content warnings


Safety tools used


How will character creation work

You are expected to create characters beforehand. You may use any race/class from the players handbook plus any other book. And of course you may use any class/class options from a Gemhammer and Sons product. Players can pick 2 uncommon magic items at character creation. Feats are allowed.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Low
  • Puzzles: High
  • Experience Level: Intermediate

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Gemhammer and Sons: Tomb of Wonder
Price per player-session
You will be charged when a session starts


  • Duration: 3.5 to 5.5 hours
  • Number of players: 2 to 6 players
  • Experience required: Intermediate
  • Glowing demon knight leading an army of undead

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