Dungeons & Dragons 5e on ...
About the adventure
This is a 5e D&D campaign with some homebrew mixed in. As a DM I like to focus my play style on player desires and so will take cues from the party to make the game as fun as possible for everyone, but will always include plenty of RP, challenging combat, and the occasional trap/puzzle.
How to prepare
It will be better for everyone involved if you have at least read the relevant source material for the class/race you plan to play, but no preparation is needed/required.
What I provide
I will bring plenty of dice, a few minis, and a map.
Most of my campaigns are done in an "Open World" scenario, allowing the players to choose any of many planned paths, or even find a new one that is entirely Ad lib. No matter where the players choose to go, there will be an over arching story line to tie it all together and advance the plot as you go.
Safety tools used
How will character creation work
Characters will be made with standard 5e point buy, all officially sourced races are welcome, but keep in mind that Monster races will typically be viewed as such, and will have a heavy impact on roleplay and plot development. Players can either bring a Level 1 character, or they can be made at the first session.
Players can expect
- Combat/Tactics: Medium
- Roleplay: Medium
- Puzzles: Low
- Experience Level: Open to all
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