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For Destiny, Duty, or Love? (Star Wars AU)

12 Reviews

For Destiny, Duty, or Love? (Star Wars AU)

Star Wars D6 on Roll20, Discord, Theater of the Mind

Price per player-session
You will be charged when a session starts

$35.00

Information
  • Duration: 3 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: Advanced
  • Price per player-session
    $35.00

    About the adventure

    This is a custom Star Wars D6 game, commissioned by the player to have a chance to play-out a 'What If' theory with an OC (Original Character) that changes the path of Episode 3: Revenge of the Sith. The player has an OC from a previous game that took place during the events of the Prequel Trilogy (Episodes 1-3). Though the game did come to an end, it left the player with many questions on how things would have continued to pan out if things continued on. The player and I have talked back and forth about some of the possibilities, and trusting in my knowledge and experience with both the system and setting, has asked me to help her explore some of those possibilities. So her OC, having been receiving visions through the Force of something catastrophic happening to the Jedi Order for years, has finally pieced together what is likely to happen. She rushes to intercept Anakin right before he speaks with Master Windu about the revelation that Chancellor Palpatine is a Sith Lord. Using the Force, she gleams the right things to say to Anakin to put his trust in her; that if he truly wants to protect Padme, and their unborn child, that he needs to listen to her, not Palpatine. They then go to speak with Master Windu together, and the dominos start falling from there. Palpatine is struck down with the combined efforts of Anakin and the OC, Master Windu survives his battle with the Sith Lord, Padme, still having influence in the Senate helps spearhead the change of power after the Chancellor's assassination. The two Jedi are put on trial for their actions, but once the Chancellor's files are accessed, it's proven that they were acting in the best interests of the Republic and its people. And from there, history is on a drastically different course, with all new challenges, threats, and heroes.

    Professional Game Master

    GreenCastleGM

    he/him

    12 Reviews

    23 years as a TTRPG player

    22 years as a Game Master

    383 games hosted

    Brings everything needed, from books to mini/tokens, even dice to the table

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    Additional Details

    How to prepare

    Player will need to layout which of the 'What-If' scenarios they want to explore and what, if any, endgame results they would like to see, keeping in mind these may change as the Player and I work together on shaping the story. Also researching the Jedi, their Code, and related subjects is highly recommended.

    What I provide

    I will be setting the game up in Roll20 to help keep a log and have an ease for character & dice access.

    Gameplay details

    Using the Star Wars D6 system as frame-work, we'll be playing out key characters to explore the impact of the changes to the timeline discussed by the Player. Role-Play is going to be exceptionally high in this game, with combat being possibly nil to none. In fact, the dice system is just to help resolve any questions of a character's skill level or effectiveness in dealing with the new challenges presented to them.

    Safety tools used
      How will character creation work

      Player already has character stated out. After my review and approval, she'll be using those stats.

      Players can expect

      • Combat/Tactics: Low
      • Roleplay: High
      • Puzzles: Medium
      • Experience Level: Advanced

      Player reviews (12)

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