Dawn of Defiance

Savage Worlds on Discord, Foundry VTT

Savage Worlds


Foundry VTT

About the adventure

*This adventure has been adapted from Star Wars Saga Edition to Savage Worlds* The Dawn of Defiance campaign is set during the period between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. The exact dates are left vague so that Gamemasters can choose to run the adventure at any specific timeline they prefer within those dates. However, the campaign makes the basic assumption that the first adventure, The Traitor's Gambit, begins just a few months after the end of the Clone Wars. The overarching plot is about learning and then causing the failure of the Imperial Sarlacc Project, which is about a massive new starship 12 kilometers long—many times larger than a Star Destroyer, that is supposed to provide a critical advantage for the Empire over whatever other threat or rebellion may arise, in a galaxy where opposition to the Empire is extremely weak.

Professional Game Master

David Morris


32 years as a TTRPG player

6 years as a Game Master

0 games hosted

Brings D&D, Savage Worlds, Genesys, Vampire, Rifts, Star Wars, and many others to the table

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Additional Details

How to prepare

Players should have a working mic and access to Discord.

What I provide

Dice, maps, and other tools are provided for in the virtual tabletop.

Gameplay details

This game is set during the period between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope and will touch on themes of war, war crimes, espionage, and other related activities.

Content warnings


Safety tools used


How will character creation work

Characters can be created before or during the session. They should be team players. The characters support the rebellion. • Characters should be good at one or more of Piloting, Gunnery, and Mechanics • Characters get Piloting: Space and Gunnery as Career Skills • Characters receive 50 extra XP that CANNOT be spent on characteristics • Characters work with/for the rebellion

Players can expect

  • Combat/Tactics: High
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Beginner

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Dawn of Defiance
Price per player-session
You will be charged when a session starts


  • Duration: 3 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: Beginner
  • Glowing demon knight leading an army of undead

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