Exploring Mystic Earth
Dungeons & Dragons 5e on Fantasy Grounds
Price per player-session
About the adventure
Mystic Earth is based on several different settings put together. The basic premise being in the year 1191, some earth magicians managed to cast a ritual, the purpose of which nobody knows to this day, but what it caused was a type of "Merger" of Toril and Medieval Earth, releasing fantastic creatures and beasts upon the world. The first 40 to 80 years after that were chaos, but in time, anything can be the new normal. You currently live in Europe (France), in the year 1415. the world is still recovering from The Black Death, beginning in the year 1385, it wiped out a quarter of the world's population (the influx of magic and clerics greatly reducing the deaths that may have been). The English with the assistance of magic practitioners have began taking over the french lands, and the french leadership is unable to mount a proper offensive, as the King is too busy trying to search for artifacts to prolong his life. You will begin as basic conscripts to a local lord attempting to defend his land from an encroaching English army, what you choose to do, and where you end up, will be entirely up to you.
How to prepare
We will play on Discord and on Fantasy Grounds, D&D Beyond is where all characters will be made and campaign link will be provided to access all D&D Beyond Content
What I provide
I have all the content on D&D Beyond Unlocked, an extensive array of homebrew and content, including plenty of battle maps and plot ideas depending on where the party wants to go.
Safety tools used
How will character creation work
All Official D&D 5e content and some home brew will be allowed, character creation will happen on Discord leading up to game day.
Players can expect
- Combat/Tactics: Medium
- Roleplay: Medium
- Puzzles: Low
- Experience Level: Open to all
Player reviews (8)
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