Epic Old-school Dungeon Delving - FREE Funnel Adventure
Old School Essentials on Discord, Foundry VTT
Price per player-session
About the adventure
Since you were little your village has been terrorized by the horrific creatures living high up in the keep. The time has come to fight back. It is time for You and the few other remaining able bodied villagers to grab your pitchforks and torches and put an end to this once and for all! Old School Essentials (OSE) strips back the game to what it was in the beginning: facing danger, finding creative ways to overcome odds and surviving with the loot! Solve problems through roleplay and ideas in a world inspired by the adventures of Conan and rooted in Southeast-Asian mythology. You will face new challenges and monsters on this epic journey. You can discover mysterious kingdoms and dangerous dungeons. Most importantly, you, as a player, can decide where to take the story and what adventures you tackle. We will start with a session 0 to go through safety tools and the concept of the game, to discuss some optional house rules and expectations. Then we shall promptly proceed to change the history of Dragon Isles! Both new and experienced players are welcome.
How to prepare
Players will need discord and a microphone. Camera optional. We will use Foundry VTT (no purchase or installation needed) to handle all the record keeping but physical dice are welcome. Looking through the rules will be useful (OSE rules can be found online for free) but not essential as we will quickly run through them in the start and will help you out with anything needed during the game.
What I provide
I will bring all the virtual assets needed (Foundry VTT, maps, tokens, images). I will also bring dozens of dungeones handpicked from the OSE original releases, third party dungeons both made for OSE and adapted to it and original 80s B/X dungeons.
On session 0 we will discuss lines and veils and will use the X card during the games. After the session we will do a debriefing to make sure everyone is happy with the direction the adventure is going. The amount of combat will be always down to the players - most situations will have solutions other than direct confrontation and the game actively encourages players to take these (if they want to stay alive that is). Players will have the chance to discuss tactics both for them and their retainers (or hirelings). If players will die (sometimes the dice gods are not in our favour) I will prioritize getting a new character back in the game. I am always happy for characters roleplaying and I will give it as much space as the players wish. The amount of puzzles will be down to popular demand, I can amp them up or scrap them as required.
Safety tools used
- Lines and Veils
- Open Door
- Session 0
- X, N, and O Cards
How will character creation work
On session 0 we will roll up our characters and create the party. We will discuss the party concept and the individual player goals to make sure we are all on the same page regarding what we want and what we can expect from the game.
Players can expect
- Combat/Tactics: Medium
- Roleplay: High
- Puzzles: Medium
- Experience Level: Open to all
Player reviews (10)
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