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Dungeon of the Mad Mage like you've never played it!

Dungeon of the Mad Mage like you've never played it!

Dungeons & Dragons 5e on Fantasy Grounds

Price per player-session
You will be charged when a session starts



  • Duration: 3 to 3 hours

  • Number of players: 2 to 6 players

  • Experience required: Intermediate

Price per player-session

About the adventure

Played on FGU with some extensions to automate play so we can concentrate on the game. Imported Characters okay, Standard stat array.

Professional Game Master


41 years as a TTRPG player

4 years as a Game Master

1 game hosted

Brings Have all the core books plus 11 others, custom maps for FGU, Custom NPC's for FGU, and more. custom content for all adventures to the table

Raymond profile

Additional Details

How to prepare

I have FGU ultimate and Players would only need to use the Demo version of the client. Once a Character is made, a player would need to familiarize themselves with it before game play, I suggest making 2 characters incase one dies.

What I provide

I'll bring the world to you, no matter where you are Fantasy Grounds Unity can be to!

Gameplay details

DotMM! Characters will explore, combat monsters and try to survive and eventually escape Halaster's creation.

Content warnings


Safety tools used


How will character creation work

Can import or make on my server

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Intermediate

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