Dungeon of the Mad Mage like you've never played it!

Dungeon of the Mad Mage like you've never played it!

Dungeons & Dragons 5e on Fantasy Grounds

Price per player-session
You will be charged when a session starts


  • Duration: 3 to 3 hours
  • Number of players: 2 to 6 players
  • Experience required: Intermediate
  • Price per player-session

    About the adventure

    Played on FGU with some extensions to automate play so we can concentrate on the game. Imported Characters okay, Standard stat array.

    Professional Game Master


    41 years as a TTRPG player

    4 years as a Game Master

    1 game hosted

    Brings Have all the core books plus 11 others, custom maps for FGU, Custom NPC's for FGU, and more. custom content for all adventures to the table

    View Profile
    Raymond profile

    Additional Details

    How to prepare

    I have FGU ultimate and Players would only need to use the Demo version of the client. Once a Character is made, a player would need to familiarize themselves with it before game play, I suggest making 2 characters incase one dies.

    What I provide

    I'll bring the world to you, no matter where you are Fantasy Grounds Unity can be to!

    Gameplay details

    DotMM! Characters will explore, combat monsters and try to survive and eventually escape Halaster's creation.

    Safety tools used
      How will character creation work

      Can import or make on my server

      Players can expect

      • Combat/Tactics: Medium
      • Roleplay: Medium
      • Puzzles: Medium
      • Experience Level: Intermediate

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