Dungeon Crawl Classics: West March

Dungeon Crawl Classics: West March

Dungeon Crawl Classics on Foundry VTT, Discord, Theater of the Mind

Price per player-session

You will be charged when a session starts



  • Duration: 2.5 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

About the adventure

A gritty, low-fantasy homebrew world for that is much too dangerous for peasants playing adventurer. Players begin and end each session in their hub city, Ratchetspring, and find all manner of terror, mischief, and adventure in the lands surrounding this mining outpost-turned-town. So far, our heroes have grappled with bandits, cultists, giant rats, goblins, gnolls, and an ogre. There are rumors of Dragons being active in the area, too!

Game Designer

3 years on StartPlaying

64 games hosted

Highly rated for: Creativity, Storytelling, Teacher

Additional Details

How to prepare

Players will need a microphone, Discord (https://discord.com/) The ability to run Foundry VTT (https://foundryvtt.com/article/requirements/) Players should have a character concept in mind at time of play, and be prepared to improvise a loose backstory as characters are rolled. DM is available to answer questions Players are encouraged to have two first-level characters generated before session.

What I provide

Digital maps, handouts, tokens, and dice will be provided via our digital platform. Players will be the playing in established slice of a fully realized homebrew world and contributing to the narrative of a sprawling, persistent world that is years and hundreds of work-hours in the making.

Gameplay details

This game will contain depictions of violence, religious fanaticism, and monstrous creatures. The X-card and an open-door policy are in play; safety and comfort are the foundation of fun over here.

Content warnings


Safety tools used
  • Breaks
  • Open Door
  • X, N, and O Cards
How will character creation work

Characters will be generated and imported in the first 30 minutes of play. Characters are rolled according the Dungeon Crawl Classics rules, 3d6, x6 in order for stats. Hit Points are rolled with advantage, rolling twice and keeping the highest of the two rolls. Class is selected, of course. Spells are randomized, rerolled if there's not at least 1 damaging spell No Mercurial Magic You can find a generator here: https://purplesorcerer.com/create_upper.php Check "Randomize all character traits" Set Style to "Upper Level Text" Generate 10 characters and select one from that list. Please don't go fishing for a min-maxed character, half the fun is making a sub-optimal character work.

Players can expect

  • Combat/Tactics: High
  • Roleplay: Medium
  • Puzzles: Low
  • Experience Level: Open to all

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