Drakkenheim Mopers

Drakkenheim Mopers

Dungeons & Dragons 5e, Homebrew Game on Discord, Foundry VTT

Price per player-session

You will be charged when a session starts

$30.00

Information

  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

$30.00

About the adventure

Drakkenheim is no more An occult storm of shooting stars devastated the town that fateful night, leaving behind a meteor with corrosive effects. Fifteen years on, Drakkenheim is a bleak urban wasteland contaminated by otherworldly magic and haunted by hideous monsters. Fantastic wealth, lost knowledge and powerful artefacts lie in wait for adventurers brave or foolish enough to venture into the ruins. However, even those who survive the dangers of Drakkenheim may not return unscathed from its horrors! Campaign overview Dungeons of Drakkenheim is a fantasy adventure set in a ruined Gothic Renaissance town. The campaign is designed with four player characters in mind, so adjust accordingly for smaller or larger groups. You can play Drakkenheim as a series of loosely connected exploration quests or an unpredictable tale filled with factional conflict. The content here will challenge characters from 1st to 13th level.

DMs Guild Writer
Streamer
Artist
Multi-lingual

Less than a year on StartPlaying

Average response time: 8 hours

Response rate: 100%

Additional Details

How to prepare

The sessions will take place on Foundry VTT and discord. You'll need your webcam, a microphone and your internet connection. If we switch to stream mode afterwards, for those who don't want to appear on webcam, I can find alternative solutions.

What I provide

I took part in both of Drakkenheim's fund-raising campaigns and translated the entire first one into French. As already explained in my bio, I use background music and a voice modulator for NPCs and monsters. I prefer players to come up with crazy ideas for epic actions rather than just following the rules. Being well versed in the world of cinema, I tend to take a cinematic approach. I'm not denigrating DPS, but I've already had far too many campaigns that were all about min-maxing, so I'd really like to discover a roleplay-oriented group. If we have good group synergy, I'd almost consider doing stream sessions (I've got the equipment to do it).

Gameplay details

I have a Google Form document that I can use to define the limits: The Digital RPG consent checklist. We'll do a pre-session 0 to talk about this and make sure everyone agrees.

Content warnings

    (none)

Safety tools used

  • Debriefing

  • Lines and Veils

  • Monte Cook RPG Consent Checklist

  • Session 0

How will character creation work

During session 0, after the pre-session 0 which will have enabled us to meet each other, we'll create level 1 characters in the classic way (random stats). Come along with one or two character concepts (maybe more if you're up to it) and we'll see how your group can work. There's no need to think in conventional terms (tank, dps, healer...) just think of a concept that will amuse you (without becoming parodic or burlesque) unless you can justify your madness to me in a roleplaying way.

Players can expect

  • Combat/Tactics: High

  • Roleplay: High

  • Puzzles: Medium

  • Experience Level: Open to all

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