Descent into the Lost Caverns of Tsojcanth

Descent into the Lost Caverns of Tsojcanth

Dungeons & Dragons 5e on Roll20, Zoom, D&D Beyond

Price per player-session

You will be charged when a session starts



  • Duration: 1 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: None

Price per player-session

About the adventure

Deep in the Yatil Mountains lie the Lost Caverns of Tsojcanth, formerly occupied by the legendary archmage Iggwilv the Witch Queen. Though Iggwilv is long gone, her lair is anything but empty. Can you brave the threats within and find fortune before succumbing to danger? For 9th level characters. Part of the D&D 50th Anniversary Play Series available for free on D&D Beyond. While there are triggers, we will work to keep all elements as sensory-friendly as possible. This game will be beginner-friendly but will also honor the needs of more experienced players. And players will be using pre-generated characters. This game will be casual and we will have breaks for snacks, drinks, and movement time. We will plan on our session being a max of 3 hours as not to burn out players and to allow for the game to feel more flexible for players.

2 years on StartPlaying

Highly rated for: Storytelling, Creativity, Inclusive

Additional Details

How to prepare

We will require a Zoom account as well as a D&D Beyond and Roll20 account. All you need is a mic, though it does not need to be fancy, and you do not need to be on camera if you are shy. However, I know some players prefer "theatre of the mind," so you do not need to use roll20 if you want to simply visualize the map. All characters will be pre-generated. I recommend, having the Zoom app downloaded and making sure your roll20 and D&D Beyond accounts are active.

What I provide

I will provide custom maps, tokens, character sheets, all content needed to play on D&D Beyond, if we use music I will provide that as well, and I will provide other resources need to play such as details on spells, backgrounds, the history of this world, and lore. My GM style is kind, patient, and understanding. I work to make sure that my players feel truly valued and that they know the story is as much theirs as it is mine to shape. I have an empathic leadership style that also is designed to make sure that players feel respected and that they can provide ideas without judgment. In this, I work to implement ideas my players want in the story and ensure they know I am willing to take their input to improve things. Additionally, my GM style is very flexible. I can incorporate various elements such as combat, worldbuilding, voice acting, puzzles, and more to ensure that my players get the absolute most for their money. I also work to foster the most positive and inclusive style of play possible for all my players. I have worked with expert players, completely new players, and everything in between. You will feel heard and valued at my table. I have also worked professionally with players who have developed traumas at the table and want to get back into play. I also honor needs such as ADHD, Autism, Anxiety, and other Neuro Diversity aspects with the same mindset as everything mentioned above.

Gameplay details

We will allow players to walk away for a break if the content is over-stimulating, as well as allow breaks for snacks, water, and other basic needs such as bathroom breaks. Additionally, I will help to keep things sensory-friendly and honor the needs of players at the table. On top of this, after the game, I will talk things through and answer questions in and out of gameplay with empathy, mindfulness, and kindness. All players will be treated with utmost respect, dignity, and compassion. Finally, I will allow time for group talk at the end.

Content warnings


Safety tools used
  • Aftercare
  • Breaks
  • X, N, and O Cards
How will character creation work

We will break down what character each player wants to choose from the pre-generated characters. If you have limited experience, I will help you choose based on what sounds best to you. Stats will be part of the pre-generated character. The starting level will be level 9. This session is part of the D&D 50th anniversary, and the content will be free on D&D Beyond as of March 26th, so we will refer to those. I will not require to everyone to download the content.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Low
  • Puzzles: Low
  • Experience Level: None

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