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Delvers Guild - No Obligation Campaign {5e, Beginner Friendly}

Delvers Guild - No Obligation Campaign {5e, Beginner Friendly}

Dungeons & Dragons 5e on Discord, Foundry VTT

Price per player-session

You will be charged when a session starts

$15.00

Information

  • Duration: 3 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session
$15.00

About the adventure

The Delvers Guild is designed for players who are unable to commit to long term arrangements but still want to play characters with depth and story. I try to take a sandbox-like approach, and when appropriate, will give the players the choice to make the story. All sessions will begin in the world of Heredos, a fantasy world where geologic and astronomical forces have created a planet that frequently experiences localized tectonic events. These events commonly create new openings which people have explored over the years, exploring these caverns has become a fairly recently specialized and lucrative occupation on Heredos. Geologically, the planet has a large amount of energy, because of this crystals and stones of magical aspect have grown there for millennia. These gemstones can be harvested and used to create magical items through artificery. The process requires the expertise of an artificer, a full artificer's laboratory, and a minimum of 1 day to complete for low level magic (more days for higher levels/rarity). These items are unattuned and do not count against an artificers magical item adept feature, they may be sold or given. Characters will begin each story in one of many locations around the world of Heredos, these cities/locations come in many varieties and each have their own dangers or restrictions. Delvers will find themselves discovering ancient secrets and magical items, encountering dark communities, illegal poachers, monsters, or rising against/ contributing to political obstructions. The world of Heredos is permanent. Establish a good repore with a trade guild? That guild will remember and possibly reward those characters. Sneak out on a kingdom who was expecting a cut or get caught poaching? They will continue to expect their payment or possibly your freedom. Characters are remembered for their acts, and rewarded or punished as such. Heredos offers many unexplored locations and wild-lands, kingdoms have been rising and falling for centuries, some have been entirely buried only to reappear hundreds of years later pulverized and merged with stone and dirt. The world is split into several regions with internal kingdoms among 3 continents. Many deities are worshiped in this world, and few places outlaw religious freedom to an extent. Most religiously-open cities will have many different temples, even if not listed in the history document. I attempt to create a world the players can explore and accomplish longer-term goals, without being restricted by their schedule. Heredos World History Doc: WIP https://docs.google.com/document/d/1rue1ygblZ16Ei-_ITX4_ONDAGK9_Ro4IE1baGi4Btoc/edit?usp=sharing

Neurodivergent

2 years on StartPlaying

5 games hosted

Highly rated for: Teacher, Inclusive, Creativity

Additional Details

How to prepare

Players should have a mic, a PC, a character sheet, and have joined the discord prior to the game starting. I will give out an invite link to foundry, through discord, each session, for any new players. webcam is not necessary, mobile is not supported by foundry, if i am mistaken on certain devices, please sign up and contact me if there are any issues. Unfortunately, I have limited capacity to fix bugs, but I'll do what I can to help.

What I provide

I will provide VTT hosting with in-game character content, map content, and optional token images.

Gameplay details

Safety Tools: - I will establish my safety tools and stars/wishes at the beginning of each session (unless all seats are previous players), followed by the establishment of any themes that should be avoided for the players that session. - I usually take a 15 minute break around the 2 hour mark, depending on circumstances, if needed i am willing to do 5 minute breaks on the hour. - Stars and Wishes can be DMed to me on discord. Non-Obligatory Rules: - Each session will have 4 choices for the players, 3 will be provided by the GM, 1 is for the players if they do not like the 3 provided. - A "story" is a set of sessions dedicated to a specific group of players. Stories can have 1 or more sessions, but multi-session "stories" will - Players can only have 1 character at a time per Story, a player can choose to switch their character after the completion of any Story. (players cannot switch characters during a multi-session Story) If a character dies, they are not able to return unless resurrected within the game time. - Players cannot trade items between their owned characters. - All loot and gold gained is kept by the characters into future Stories. - New characters will level their character to match the others, if there are no ongoing players, a new level will be established by the GM. All sessions will begin at a minimum level of 3 for characters. - Players do not have to continue any sessions after. - Players can establish that they expect to come to the next game, their character will be taken into account for the next Story. - Players can reserve a seat by signing up for future sessions, a link to the next game(s) requested will be posted at the end of each session to the next for players to sign up. - If 3 or more players reserve seats for futures sessions, a multi-session Story can be established, this will come with better wages and loot. New players can only join on sessions where a new Story is being established.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Open Door
  • Stars and Wishes
  • X, N, and O Cards
How will character creation work

Character Creation Rules: - Minimum level 3 - Standard array or 4d6 (drop lowest) {no point buy} - No Eberron, Spelljammer, or Dragon-lance content at this time. - D&DBeyond import compatible, if contacted at least 4 hours before session begins, i can manually import character sheets.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Beginner

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