Delphi Mission: Mutie Town

Delphi Mission: Mutie Town

Torg Eternity on Roll20, Discord

Price per player-session

You will be charged when a session starts

$20.00

Information

  • Duration: 4 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session
$20.00

About the adventure

Within the apocalyptic horror realm of Tharkold, civilians whisper stories of the mutants of the Blasted Lands. The state grid-casts warn citizens to beware the mutant, to shun the psionic abnormalities and report any slander of the Tharkoldu; meanwhile innocent people find themselves becoming victim of the occultech radiation seeping through the realm and become the mutants that others fear. They band together and hide not only from raiders, technodemons and paranoid citizens but the military thrall-takers looking to find new mutant shock troopers to join the army. These bands form communities and try to live in the untamed wilderness, but they cannot escape notice forever. Will the Storm Knights risk it all to save a town of mutants? System: This is a Torg: Eternity adventure that will be played on Roll20 with voice communication over Discord. Pre-generated Alpha Clearance archetypes will be provided. Experience not needed, but preferred.

3 years on StartPlaying

1 game hosted

Additional Details

How to prepare

You will need a Roll20 account and access to (and familiarity with) Discord. Basic familiarity with Torg Eternity is nice but not needed.

What I provide

I am providing the Roll20 link and can run newer people through how the Roll20 systems work with Torg Eternity (especially cards).

Gameplay details

This game is set in an alternate-reality Russia that has been altered into a reality where inflicting pain and dominating others is an intrinsic part of the world and social encounters (though the PCs should be (mostly) above that). Cybernetically enhanced demons and other body-horror abominations are prevalent. This adventure specifically deals with displaced people that have suffered through no fault of their own and suffer from how society sees them. The GM is not Russian, nor has he been to Russia so it may not be an entirely accurate representation of the culture (not inculding the whole technodemon realm thing) and there is the possibility for very bad Russian accents.

Content warnings

    (none)

Safety tools used

    (none)

How will character creation work

Players will be presented with a choice of pre-generated archetypes whose details such as names and backgrounds may be filled in as they wish.

Players can expect

  • Combat/Tactics: High
  • Roleplay: High
  • Puzzles: Low
  • Experience Level: Beginner

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