D&D Spelljammer: Light Of Xaryxis

D&D Spelljammer: Light Of Xaryxis

Dungeons & Dragons 5e on Roll20

Price per player-session

You will be charged when a session starts

$20.00

Information

  • Duration: 2.5 to 3.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$20.00

About the adventure

The Astral Plane awaits! Board your spelljamming vessel, stock up at the Rock Of Bral and prepare to venture through the Wildspace to the Astral Sea in this planet hopping adventure to save the Multiverse! This campaign is running the official WOTC Spelljammer campaign: Light Of Xaryxis. In this campaign you will escape from an Astral Elves attack into the depths of space, finding your place amongst space faring species that you'd never encounter in the Forgotten Realms. Players will work to find out who attacked their world and how to save it, whilst navigating interstellar politics and building an alliance to strike back at the empire who attacked them.

DMs Guild Writer
Streamer
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2 years on StartPlaying

50 games hosted

Highly rated for: Teacher, Creativity, Storytelling

Additional Details

How to prepare

Players will need a webcam, microphone (headset mic is fine), they will need a D&D Beyond account (for character sheets) and a Roll20 account (for battlemaps)

What I provide

The campaign will be run remotely, so battlemaps and character icons will be provided. Sessions will include background and battle music for scene setting. If handouts are required they will be provided for the players.

Gameplay details

Players can expect a 60/40 split between roleplay and combat. Combat descriptions can be bloody and violent, but this is dependent on audience and can be tailored to the players. Cursing/swearing is permitted but if it's an issue then this can be toned down (or flat out banned if need be).

Content warnings

    (none)

Safety tools used
  • X, N, and O Cards
How will character creation work

Character creation will happen at a free session 0 if required. If players already have characters they want to use then they will be permitted and set to the correct level ahead of the first session

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Open to all

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