Dark Heresy: Desolation in Desolum (Weekly Campaign)
Dark Heresy 2e on Roll20, Discord, Theater of the Mind
Price per player-session
$20.00
Information
Duration: 2 to 5 hours
Number of players: 2 to 6 players
Experience required: Intermediate
$20.00
About the adventure
You, chosen Acolyte of the Imperial Inquisition of the 41st century, are tasked with venturing to the Hive planet Desolum, a place with massive hive cities scattered amongst the seemingly endless ocean of glass. The Inquisitorial spy network has indicated Heresy has begun to take root within the massive city capital. Root out all and any persons of interest and eradicate them. This corruption cannot be allowed to spread further. May the God Emperor's Light guide you. _________________________________________________________________________________________ Dark Heresy is a d100 (percentile) where you explore the gritty, sci-fi future of the 41st century. This campaign is split into three mini campaigns as characters investigate into the heretical mysteries hidden within Desolum.
Additional Details
How to prepare
It is highly recommended to read the base mechanics ahead of time, but I am more than happy to answer questions concerning them. The base book for character creation and game mechanics can be provided by myself via PDF is needed. A quality microphone is required for play. Camera usage is optional, and can be utilized it the party desires.
What I provide
All books and materials necessary for game play, including all three campaign modules. NPC cards will be provided and utilized via roll20.
Gameplay details
The 41st century is a gritty, grim dark setting with heavy themes of horror, gore, and psychological trauma. All triggers will be covered before session zero, along with established parameters of what players want and don't want.
Content warnings
(none)
Safety tools used
- Aftercare
- Bleed
- Breaks
- Debriefing
- Lines and Veils
- Luxton Technique
- Luxton Technique Discussion
- Monte Cook RPG Consent Checklist
- Open Door
- Session 0
- Stars and Wishes
- X, N, and O Cards
How will character creation work
Character creation will be a group activity included in session 0 with the DM so that any questions or concerns can be addressed before play. Sheets will be located on roll20.net. Dark Heresy 2e uses an experience point system, rather than attaching levels to characters, to represent character growth. These points can be used to upgrade various skills, traits, and abilities.
Players can expect
- Combat/Tactics: High
- Roleplay: High
- Puzzles: Low
- Experience Level: Intermediate
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