Curse of Strahd - Through the Shadows of Ravenloft [Free Session 0] [New Game] [Level 1 to 12] [Begginer Friendly | 🏳️‍🌈]

Curse of Strahd - Through the Shadows of Ravenloft [Free Session 0] [New Game] [Level 1 to 12] [Begginer Friendly | 🏳️‍🌈]

Dungeons & Dragons 5e on D&D Beyond, Discord, Foundry VTT

Price per player-session

You will be charged when a session starts

$20.00

Information

  • Duration: 3 to 3.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session
$20.00

About the adventure

Free Session 0! "Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner — and you are invited." This is a gothic horror adventure where character role-playing and immersion into an atmosphere of terror are key. As a dungeon master, my aim is to let the traces of horror shine through, you'll constantly be facing the unknown with a foreboding of evil lurking at every corner, ready to surprise you! Curse of Strahd and the backdrop of Ravenloft abound in intricate details that deepen the psychological terror, enhancing a poignant narrative of love, hate, and resentment that permeates the campaign. Of course, the essential elements of D&D, such as exciting battles and a dash of humor, are equally important and will also be present! But remember, this is a sandbox world, and there's no correct order to follow the story or the quests, yet you will have to be alert to the signs. Your character may not be ready for a confrontation at a given moment, so battle isn't always the best solution. For those seeking an adventure with a well-crafted plot and storyline, which will plunge you into the horror of Barovia, then this is your adventure!

DMs Guild Writer
Game Designer
Multi-lingual

2 years on StartPlaying

23 games hosted

Highly rated for: Creativity, Storytelling, Knows the Rules

Additional Details

How to prepare

You will need a computer with Discord, headphones, and a free account on D&D Beyond. Access the Discord channel: https://discord.gg/G6Q4W46yTw Create your character in the D&D Beyond adventure (Link in the Discord Text Channel of the Campaign) And access FoundryVTT at the scheduled date and time (Link in the Discord Text Channel of the Campaign) If you are a beginner, I will guide you during session 0 to create your character, but it would be interesting to have an idea of the character you want to play even without knowing the rules to create it, try to visualize it or have some character from games, series, or films as a reference, so I can help you with the rules. If you are already familiar with the system and with D&D Beyond, you can create your character using any rule from the official content (with the exception of Spelljammer and Eberron). To start, use point buy, we will define as a group whether there will be dice rolling or not.

What I provide

I will provide access to FoundryVTT on my server and also share all my source books on D&D Beyond. They are: - Player’s Handbook - Dungeon Master’s Guide - Tasha’s Cauldron of Everything - Xanathar’s Guide to Everything - Van Richten's Guide to Ravenloft - Monster Manual - Mordenkainen Presents: Monsters of the Multiverse - Fizban’s Treasury of Dragons - Sword Coast Adventurer's Guide - Dragonlance: Shadow of the Dragon Queen (Cannot share more adventure books, since I’m running those adventures and you may play one of them). I also redid all the adventure maps. I updated all monster and character tokens with art from Forgotten Adventures. In addition, I automated and animated FoundryVTT with various plugins. I aim to have a lot of handout images, music and ambient sounds, and I do my best in the portrayal of relevant NPCs and voices, to create the best immersion possible for the players.

Gameplay details

I strive to keep the game immersive, with roleplay and actions that really impact the world around you, the same goes for battles and plots, to try to escape from that mechanical game that becomes just dice rolling. Open door: you can come and go from the adventure, no hard feelings. Especially considering that we will play a campaign of several smaller adventures, feel free to play the ones you prefer or even change characters during these intervals. Aftercare: It's important to know how the group and each individual is feeling, so at the end of each adventure we will have time to talk both as a group and individually (with those who wish) so that we can create a pleasant environment for everyone as well as adjust the campaign to meet the demands of the group, ensuring everyone will have fun and improve with each adventure. Stars and Wishes: We will work together to create the best campaign for everyone focusing on positive feedback, so you can use the topic in our Discord channel for Stars (to highlight what you're liking in the game (about the game, the DM, the group, or whatever!) and Wishes (for what you would like to see in the future). Lines and Veils: I will share some of the content with you (avoiding spoilers) so that we can define boundaries or content changes to make everyone feel comfortable and enjoy the game. This can also happen during the game, if someone feels uncomfortable with certain content. Breaks: As the sessions are not so long, we will not have breaks during the sessions except in situations like final boss battles where we can agree with the group to have an extended session with a 15-minute interval.

Content warnings

    (none)

Safety tools used
  • Aftercare
  • Breaks
  • Lines and Veils
  • Open Door
  • Session 0
  • Stars and Wishes
How will character creation work

We will have a session 0 for character creation. We will use D&D Beyond for this! I'll be available to answer questions and teach how to create character sheets there. We will take advantage of this session for a brief summary of the adventure and to define classes and races along with the group (remembering that it's not mandatory to choose your character according to the others, but rather to play with the character that you will enjoy the most!). And also for a quick tutorial on FoundryVTT and the initial scene to unite the group.

Players can expect

  • Combat/Tactics: High
  • Roleplay: High
  • Puzzles: Medium
  • Experience Level: Beginner

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