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Curse of Strahd

9 Reviews

Curse of Strahd

Dungeons & Dragons 5e on Foundry VTT

Price per player-session
You will be charged when a session starts


  • Duration: 3 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: Open to all
  • Price per player-session

    About the adventure

    Curse of Strahd is a 5e remake of the classic Ravenloft adventure module, a gothic horror inspired adventure. As we explore the dark land of Barovia, you will uncover the mysterious past of the titular villain, and try to survive the ever encroaching shadows. This is a story where evil has an overwhelming hold, and every act of good and light is a struggle. Can you brave the nightmare?

    Professional Game Master

    Drakon Vines


    9 Reviews

    7 years as a TTRPG player

    5 years as a Game Master

    12 games hosted

    Brings The Foundry VTT program, the core 5e source books, and a plethora of supplemental books and adventures. to the table

    Drakon Vines profile

    Additional Details

    How to prepare

    Familiarize yourself with d&d 5e character creation, make sure you have a working mic and Discord installed with an account set up.

    What I provide

    The Foundry Software, a host of D&D books to choose character options from, and years of experience.

    Gameplay details

    Curse of Strahd is intended to be a horror campaign, based on gothic troupes. It has themes of violence, death, depression, oppression, cruelty to children and animals, and suicide. If any of these become overwhelming we can stop for at anytime for any reason, no explanation needed. We will follow the stoplight system found in the TTRPG Safety Toolkit We will start at level 1, and work together with he group on a shared backstory and/or group patron, the choice of which will shape how the party came together and what side goals they have in the adventure. We should reach level 9 by adventure's end.

    Content warnings


    Safety tools used


    How will character creation work

    Session 0 will be where the players choose their group patron/faction and make characters to fit accordingly. No need for characters to be made before hand.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: High
    • Puzzles: Low
    • Experience Level: Open to all

    Player reviews (9)

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