Curse of Strahd + Darker Dungeons
Dungeons & Dragons 5e on Discord, Roll20
About the adventure
In this campaign you, along with a few strangers will find yourselves in the unfamiliar land of Barovia. For weeks you've had strange dreams of a dark skinned elderly woman speaking to you in a dark tent. She speaks of many things, about you and your past, and about your future. She tells you to seek her in Barovia, so that she may reveal what fate has in store for you. Be ready to explore Barovia, and try to find a way to free these dark lands from the 400 year darkness that loomed over it. Can you be the ones to bring salvation to the people of Barovia? Or will you fall like the hundreds who came before you? It is up to only you. My games tend to change a fairly significant amount from published adventures, I like to make players feel important and impactful within the world and use the books more as a framework rather than a code to live by. Additionally we'll be using rules from Darker Dungeons by Giffyglyph, a marvelous collection of rules and systems usually meant for emulating more old-school grittiness in games. I don't envision the game to become gritty or feeling like a slog however I enjoy using certain parts of it to introduce a few additional things that can bring tension to the table, like the stress system which we'll likely be making use of. If you wish to take a look at the ruleset yourself you can find it here: https://giffyglyph.com/darkerdungeons/grimoire/4.0.0/en/ The exact modules we will utilize will be decided during a session 0. As far as character creation goes I'm fairly homebrew friendly and will say yes to most content that looks fun as long as I don't foresee it becoming problematic at the table. Ability scores will be generated through rolling 4d6 and dropping the lowest for each score assigning them in the order you wish. If your total comes out below point-buy you may reroll the whole set. Why Should I Pay? - No DM bailing. I'm here for the long haul, and your payment helps make sure of that. I run on-going groups, with one that has been together now for over two years! - Committed players. Players who pay are invested in making this work financially. Everyone at the table has some stakes in making this a good experience. - Quality preparation. Your payment not only helps pay for the session time, but also the preparation I put into the game. That includes stuff like answering your questions outside of game time, and helping develop your character background. - High quality Roll20 modules. Your payment also helps me purchase expensive Roll20 modules - like the one you are about to play! This is a beautiful constructed module, with tons of handouts, great maps, and other bells and whistles. If I had to build it all by hand, it would be hundreds of hours of work -Additional assets such as music, maps can sadly all rack up to a fair sum over the course of a campaign, your payment also helps me with sourcing these from quality artists.
How to prepare
We will be using roll20 for the game, if you are unfamiliar with the site I am happy to show you how it works. Beyond that we will be using Discord for communication, but you only need a mic for playing.
What I provide
I bring hours of preparation to the table each week, making sure everything may go as smoothly as possible while we play. A decade of experience and half a decade of professional experience in running games with many successful and greatly enjoyable campaigns under my belt. High quality maps and assets from some of the best current artists on the scene at the moment and a discount deal with an artist friend for all my players who wish to commission art of their character.
Themes of gothic horror with all it entails. Possible warnings for topics of racism and manipulation.
Safety tools used
- Session 0
How will character creation work
Characters will start at level 1, any official race and class options are fair game. Attribute determination by rolling 4d6 dropping lowest, if total is bellow point-buy reroll the whole set. Homebrew options are welcome with approval from me.
Players can expect
- Combat/Tactics: Medium
- Roleplay: High
- Puzzles: Low
- Experience Level: Intermediate
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