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Can you Escape the Children of Malice? | Out of The Abyss | Critical Role: Wildemount

24 Reviews

Can you Escape the Children of Malice? | Out of The Abyss | Critical Role: Wildemount

Dungeons & Dragons 5e on D&D Beyond, Discord, Owlbear Rodeo, Tale Spire

Price per player-session
You will be charged when a session starts

$25.00

Information
  • Duration: 3 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: Beginner
  • Price per player-session
    $25.00

    About the adventure

    The coldness of your chains snaps you awake. You wouldn't wish this fate upon anyone, yet here you are—locked in a dark cave, the cold, heavy weight of metal tight around your throat and wrists. You are not alone. Other prisoners are trapped in here with you, in an underground outpost far from the light of the sun. "Accept your fate, learn to obey, and you may survive." Mistress Ilvara's words echo in your memory, even as you plot your escape. Far underneath the ancient land of Xhorhas on the continent Wildemount, the Children of Malice slumber. The remaining followers of Lolth the Spider Queen, long abandoned by the founders of the Kyrn Dynasty, still lay in wait for their chance to take over. Can you find your way out? Or more importantly, figure out how to stop the planned destruction of not only the Dynasty but the whole of Wildemount at large? 🧞‍♀️ Unique and Complex NPCs; both allies and enemies alike ⛰️ An ancient world to explore, including the cities of the Underdark. 👹 Engaging and Deadly Combat, with ancient subterranean horrors Campaign leading players through 1st to 15th level as you fight to discover great evils hidden away underground. Lead by a DM who is a big fan of Critical Role, and has extensive knowledge, love, and respect for this campaign setting.

    Professional Game Master

    Ryley

    they/them

    24 Reviews

    LGBTQ+
    Queer
    Neurodivergent

    7 years as a TTRPG player

    6 years as a Game Master

    164 games hosted

    Brings Player's Handbook, Xanathar's, Tasha's, Volo's, Mordenkaiden's Tome, Wild Beyond the Witchlight, DM Guide, Monster Manual, Strixhaven, Monster of the Week Handbook to the table

    Ryley profile

    Additional Details

    How to prepare

    ⦾ All players require a microphone to participate in sessions, along with a Discord account. ⦾ Rules research is not required but encouraged. ⦾ Your character sheet (this can be online, a pdf file, or even a paper in front of you)

    What I provide

    ⦾ Discord server set up for this campaign. We will be using it to communicate during the game along with sharing world details, lore, or other campaign info throughout the week. ⦾ I will be screen-capturing Talespire over Discord, and moving characters myself, so an individual version of Talespire is not necessary (but if you have it, you'd be able to play through there as well). The cost of session zero will go towards my purchasing the minis onto my Talespire account. ⦾ I will be providing music and ambiance through a discord bot while running each session. ⦾ And finally, my passion for creating an immersive world for everyone and working together to make this an epic adventure.

    Gameplay details

    ⦾ All players require a microphone to participate in sessions, along with a Discord account. ⦾ Rules research is not required but encouraged. ⦾ A D&D Beyond account

    Content warnings

      (none)

    Safety tools used
    • Breaks
    • Lines and Veils
    • Open Door
    • Session 0
    • Stars and Wishes
    How will character creation work

    We will make characters together during our Session Zero, along with doing a short trial combat so everyone can get comfortable with their build. If you feel comfortable, free free to make your own character beforehand, using either the "4d6 drop lowest" or "point buy systems", just let me know which you are going with before you build! Here are some other general rules when it comes to character creation: ◆ I allow any race from the https://www.dndbeyond.com/races ◆ All races will be allowed to switch their normal Ability Score Increase to instead increase one ability score by 2 and increase a different one by 1, or increase three different scores by 1. ◆ Any class from the Player's Handbook (subclasses from the other books are accepted as well.) Artificers are allowed with slight modifiers, for balancing, which will be discussed beforehand. ◆ All basic weapons and items will come from your background. Additional items will be given at my discretion, but feel free to let me know any you are interested in.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: Medium
    • Puzzles: Medium
    • Experience Level: Beginner

    Player reviews (24)

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