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Call of Cthulhu Customs

2 Reviews

Call of Cthulhu Customs

Call of Cthulhu on Roll20

Price per player-session
You will be charged when a session starts

$20.00

Information
  • Duration: 2.5 to 5 hours
  • Number of players: 2 to 6 players
  • Experience required: Open to all
  • Price per player-session
    $20.00

    About the adventure

    What lurks in the shadows? Do you dare shine your light to the darkest corners? These custom games are geared towards what you want to play, what stories you want to tell, when those stories will take place. Unless otherwise scheduled, these are one-shot games designed to tell a shorter tale. Will you survive? Who's to say...

    Professional Game Master

    Cassie Clark

    she/her

    2 Reviews

    5 years as a TTRPG player

    3 years as a Game Master

    3 games hosted

    Brings Call of Cthulhu core rulebooks, Vaesen, Heart, and entirely too many dice to the table

    Cassie Clark profile

    Additional Details

    How to prepare

    You will need a mic/headset and a Roll20 profile. You can use the digital Roll20 dice or physical ones (honor system for physical rolls). Character sheets will be provided in Roll20. If Roll20 comms fail, we'll move to Discord or a Google/Zoom call, whichever works better.

    What I provide

    Everything else.

    Gameplay details

    This game can include horror elements, gore, violence, supernatural terror, and adult language and themes. Consent forms will be sent out and collected prior to playing for player safety. Players have full access to a modified X-card system and judgment-free fade-to-black in game.

    Content warnings

      (none)

    Safety tools used

      (none)

    How will character creation work

    I will provide a document with character archetypes, professions, and bonus skills for players to review. There will also be a form players can fill out to get their characters' skills and characteristic stats set. Character background is entirely up to the players, and I will work with everyone to get them set up for the game and integrated in the story.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: High
    • Puzzles: Low
    • Experience Level: Open to all

    Player reviews (2)

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