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Battle of the Demigods

Battle of the Demigods

Dungeons & Dragons 5e on Fantasy Grounds

Price per player-session
You will be charged when a session starts

$10.00

Information

  • Duration: 3.5 to 4.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session
$10.00

About the adventure

The gods are eager to elevate a mortal to one of their own, and for that they set up a tournament for the mightiest mortals in the realms to battle to the death to prove their worth. A 20th level battle royale ensues, with each participant doing their best to survive. The winner ascends to divinity as a demigod.

Professional Game Master

Chris

he/him

38 years as a TTRPG player

38 years as a Game Master

0 games hosted

Brings Fantasy Grounds, D&D 5th edition, Dungeon of the Mad Mage to the table

Chris profile

Additional Details

How to prepare

No preparation needed, other than a general idea of the character you want to take into this battle. We will communicate verbally via Discord. Webcam is not required. I will message you with the Discord and Fantasy Ground details.

What I provide

I will bring Fantasy Grounds Unity Ultimate Edition, which means you only need the free demo version to connect to me. I'll send those details as well. Everything else I will provide.

Gameplay details

As this is a one shot and you're never gonna see these characters again, players can expect a battle to the death! Ultimately there is only one winner (bragging rights), but alliances can certainly be made (or broken) along the way. I will contact each player with the details. We will communicate via Discord and play via Fantasy Grounds (you don't need to purchase anything).

Content warnings

    (none)

Safety tools used
  • Open Door
How will character creation work

We will create 20th level characters at the start of the session. Can use any option in the Player's Handbook, Monsters of the Multiverse, Tasha's Cauldron of Everything, Xanathar's Cauldron of Everything, and the Sword Coast Adventurer's Guide. I will also have pregenerated characters (one of each class) that you can select if you'd prefer.

Players can expect

  • Combat/Tactics: High
  • Roleplay: Low
  • Puzzles: Low
  • Experience Level: Open to all

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