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Baldur's Gate: Ultimate Sandbox Edition

Baldur's Gate: Ultimate Sandbox Edition

Dungeons & Dragons 5e on Roll20

Price per player-session
You will be charged when a session starts

$20.00

Information
  • Duration: 3 to 5 hours
  • Number of players: 2 to 6 players
  • Experience required: None
  • Price per player-session
    $20.00

    About the adventure

    Sinister forces are at work in Baldur's Gate, but it's up to YOU how to challenge them. Experience the most famous city in Dungeons & Dragons history as a living, breathing environment that reacts to your choices. Form bonds or rivalries with countless characters, thwart or join scheming factions, build hideouts, start businesses, or just kick in the door and fight the monsters. Think "Grand Theft Baldur's Gate" for the first part of this long-running campaign! I believe in total player freedom--as long as that freedom is faced by realistic consequences. If you want to feel like the world is yours to explore, and that world is ready to fight back, this is the campaign for you.

    Professional Game Master

    TormentedByGnomes

    23 years as a TTRPG player

    2 years as a Game Master

    Brings Almost every 5th edition WotC product ever published, TONS of DM's Guild & third party content (including Matt Colville's Strongholds & Followers), a pro membership on Roll20, and much more to the table

    View Profile
    TormentedByGnomes profile

    Additional Details

    How to prepare

    If you are joining the campaign as a group of friends, you should talk among yourselves about what sort of party you want to create. Make sure you have a good microphone. Depending on your level of comfort, we can create characters together (if you're new or want a heavily crafted experience) and I can walk you through getting used to Roll20 and the rules.

    What I provide

    I have the entire campaign ready to go on Roll20, with tons of high-quality premium maps, game music, rules, sidequests, and other assets.

    Gameplay details

    In each session, the party will have a list of objectives and complete choice over what to do in the city of Baldur's Gate (and beyond!). They may choose to delve into hardcore dungeons to fight villains and loot treasure, track down bounties in the taverns and alleyways, conspire with kingpins to take over the thieves' guild, negotiate with nobles to gain influence and power in the city. There is an evil plot at work which is on a timetable--if the party doesn't stop it, things will go poorly.

    Safety tools used
      How will character creation work

      Characters will start at level 1. All Wizards of the Coast official content is pre-approved (except for non-Forgotten Realms content). In addition, the DM has a large catalogue of homebrew and third party content available. We will create characters together in Session 0, though you may also submit characters for pre-approval. We're using Point Buy and any non-Wizards of the Coast content should be approved by the DM before we begin. Characters will be given their choice of starting locations, including the city of Elturel, the town of Saltmarsh, the city of Baldur's Gate, and the library of Candlekeep. Each location has a different starting quest that will get the plot rolling.

      Players can expect

      • Combat/Tactics: Medium
      • Roleplay: High
      • Puzzles: Low
      • Experience Level: None

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