Baldur's Gate: Descent into Avrenus. An official D&D hardcover campaign!

Dungeons & Dragons 5e on Foundry VTT

Dungeons & Dragons 5e

Foundry VTT

About the adventure

The holy city of Elturel has disappeared from the Forgotten Realms and descended into Avernus, the first layer of the Nine Hells. This event came about as the result of an infernal bargain between the archdevil Zariel, who rules Avernus, and the treacherous High Overseer of Elturel, Thavius Kreeg. Zariel is capturing cities and using their citizens as fodder in the ongoing conflict between demons and devils known as the Blood War. Next on Zariel’s list of cities is Elturel’s neighbor, Baldur’s Gate. The characters can be the heroes who descend into Avernus, save Elturel from certain destruction, and prevent a similar fate from befalling Baldur’s Gate. Chapter 1 the characters went through the independent city of Baldur’s Gate, where they found themselves trapped behind the city’s walls after the gates are sealed to keep out hundreds of refugees from the neighboring land of Elturgard. However, the gates couldn't hold back news that Elturgard’s capital has fallen, and that Grand Duke Ulder Ravengard of Baldur’s Gate was missing — lost on a diplomatic mission to Elturel. The fact that Elturel’s misfortune coincided with Ravengard’s visit has left Baldurians wondering whether Baldur’s Gate will suffer Elturel’s fate. The characters decided to help Baldur’s Gate further, they found a way to go into the Nine Hells and rescue Ulder Ravengard from what was left of Elturel. The characters did that by the support of Sylvira Savikas in Candlekeep, she is a powerful archmage. Chapter 2 opened with the characters’ arrival in Elturel, which is anchored by enormous chains and trapped under the baleful light of the Companion a dark orb floating above the city. If the characters do nothing, the city will be pulled down into the River Styx and bound to the Nine Hells forever. After scouring Elturel for survivors and clashing with the denizens of Avernus, the characters encounter the valiant Ulder Ravengard, who has been placed in the most unusual situation of defending a city he has long opposed. The beleaguered Ravengard urges the characters to do whatever they can to free Elturel and return what’s left of it to Faerûn. Avernus has long been a battlefield in the never-ending Blood War. Apart from clashing demons and devils, petty warlords scour the Avernian wastelands in search of treasure, salvage, and fuel for their infernal war machines. The adventurers met Lulu before coming to Avernus and she has in her lost memories the knowledge of the Sword of Zariel, potentially capable of wonders. You are currently trying to find the sword. You can expect the game to be fully fleshed out, everywhere you go there will be a map to show you where you are and what your surroundings look like accompanied by a narrative explaining a little more in-depth. Every NPC will be fully voiced with a different distinguished voice. You will also have access to every book on DND beyond. The program Syrinscape will allow me to set the mood with background music and sound effects to amplify immersion. A great level of care and hard work goes into making every session as immersive and fun as possible. Feel free to message me and ask any questions you would like about the campaign if you are interested in joining. Finally, don't forget to love each other!

Professional Game Master

DM Rax


4 Reviews

Voice Actor
Game Designer

20 years as a TTRPG player

20 years as a Game Master

11 games hosted

Brings All D&D 5e books on dndbeyond and FoundryVTT to the table

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Additional Details

How to prepare

You will need a D&D Beyond account, Syrinscape account, and Discord Account.

What I provide

I bring to the table the complete collection on D&D Beyond which gives the players in my campaigns access to all of that content. Foundry VTT a powerful software with dynamic lighting and special effects capabilities.

Gameplay details

I use the TTRPG Safety Toolkit during my games. Open Door At the beginning of the game and periodically throughout that players can leave or stop listening/watching at any point for their own safety and well-being without being judged. Content Warnings Potentially uncomfortable content that regularly appears in your game. This can be done on streams via commands or within the overlay, and on podcasts and videos somewhere on the site. We use tools like the X, N, and O cards, Script Change, or the Luxton Technique. Audience Bleed and Decompression Audience can experience bleed as well, so having a space for them to discuss and decompress is recommended. Consider implementing tools such as stars and wishes and the Highlight Reel and Wrap Session. This can be done in a post-game on Discord.

Content warnings


Safety tools used


How will character creation work

Races allowed: All official races Class and Subclasses: All official classes and sub-classes Background: All official backgrounds, if you need anything custom, please confirm with the DM first. Equipment: Starting Equipment (+2,000 gp) Starting Level: Level 10 Attributes: You will roll with this formula when game starts. [[9d6d6]][[9d6d6]][[4d6d1]][[4d6d1]][[4d6d1]][[4d6d1]] This should give you a higher and better result than the "points buy" system, if you not, you can still use the point buy or standard array for your attributes. I will share a link to a dnd beyond camping that will grant you have access to all the books and you will be able to build your character properly.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: High
  • Experience Level: Intermediate

Player reviews (4)

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Baldur's Gate: Descent into Avrenus. An official D&D hardcover campaign!

4 Reviews

Price per player-session
You will be charged when a session starts


  • Duration: 3 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: Intermediate
  • Glowing demon knight leading an army of undead

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