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Atonement's Pilgrimage

66 Reviews

Atonement's Pilgrimage

Dungeons & Dragons 5e on Roll20, Google Hangouts

Price per player-session
You will be charged when a session starts



  • Duration: 2.5 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: Open to all

Price per player-session

About the adventure

The city of Hobb is built near a deadly, murky swamp but nonetheless enjoys vibrant trade, healthy populace, and absolute security. This is in part due to a pilgrimage that must be undertaken every year through the aforementioned swamp to the Abadon Temple, a final vestige of a long-forgotten god's power. The god had pronounced that as long as it was honored by Hobb (then a small village) it would know naught but prosperity and peace. In order to fulfill the ancient bargain, a yearly pilgrimage is made. Pilgrims who are chosen to make the perilous journey are cleansed of their past misdeeds, sins, and trespasses and, in turn, provide protection for the city for yet another year. The journey is not without its perils, and as such the city looks to hire Adventurers to protect the pilgrims. By protecting the pilgrims, the Adventurers are granted a boon by the remnant of the god as well as handsomely rewarded by the city: those Adventuring troupes which fulfilled their bargain to protect Pilgrims have gone on to great acclaim, fame, and fortune. The last group that failed, some two centuries ago, are still vilified in story and song to this day. It was the only time in recorded history that Hobb ever had a famine, and the memory lingers. The day of the Pilgrimage has come, and the adventurer troupe, chosen by lot, has been selected. Now it is up to you, brave adventurers, to guard and guide the pilgrims on their way to the shrine. An adventure for 3 to 6 players, 4th to 5th level. Roll20 Elements of suspense, survival, and evil stalking unseen in the mists.

Professional Game Master

Michael Hathorus


66 Reviews


40 years as a TTRPG player

10 years as a Game Master

284 games hosted

Brings DnD Beyond PHB+ TCoE, XGE, Roll20 or Owlbear Rodeo, most physical copies of the official DnD 5e books to the table

Michael Hathorus profile

Additional Details

How to prepare

Players should have: - Strong, reliable internet connection - good microphone - free Discord account (voice chat) - Free DNDBeyond account (campaign link will be provided)

What I provide

DNDBeyond access to Player's Handbook (PHB), Dungeon Master's Guide (DMG), Volo's Guide to Monsters (Volo's), and Tasha's Cauldron of Everything (TCoE). Players who want items, classes, or races not covered by these sources can purchase them separately from DnDBeyond.

Gameplay details

This game contains themes of being shadowed/stalked in the vein of thriller movies with occasional depictions of death or gore. This game has hard Lines that will not be discussed or alluded to within the game, including but not limited to: non-consensual sex, animal or child abuse, political discussions, extreme (graphic) violence, or discrimination This game has Veils drawn across what is alluded to but never depicted, including but not limited to: romantic/sexual encounters between willing participants, alcohol/substance use, demise of NPCs, etc. PEGI 14 MPAA PG-13

Content warnings


Safety tools used
  • Lines and Veils
How will character creation work

Players may bring their pre-generated characters to the session or arrive early for character creation. DM will provide a link for DNDBeyond for character management and rolling of abilities, attacks, etc. Content sharing enabled.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: Medium
  • Puzzles: Medium
  • Experience Level: Open to all

Player reviews (66)

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