Arcane Investigation Unit (A.I.U.) - Modern Mystery Thriller | Beginner Friendly/Learn to Play! | Half-Off First Session | Savage Worlds Campaign

Arcane Investigation Unit (A.I.U.) - Modern Mystery Thriller | Beginner Friendly/Learn to Play! | Half-Off First Session | Savage Worlds Campaign

Savage Worlds on Discord, Foundry VTT

Price per player-session

You will be charged when a session starts

$22.00

Information

  • Duration: 2 to 4 hours

  • Number of players: 2 to 6 players

  • Experience required: None

Price per player-session
$22.00

About the adventure

Magic. Magic is a common thing out in the world. Everywhere you go somebody is doing something supernatural, whether it's rolling around on fancy rollerblades that leave behind patches of illusory flowers, cars powered by mystical energy they collect from the atmosphere around them, or smartphones that not only allow you to browse the internet but actually pet all those cats you see on it. Everyone has a little bit of the razzle-dazzle going on in their lives, in the items they own or the power they were born with. Not everyone has something, and that's fine. Not everyone needs to be able to shoot lightning from their fingers or fire from their eyeballs. That's where the Arcane Investigation Unit comes in. A department of the state police office that specializes in the investigation and apprehension of magic-related crimes and their associated offenders. This can range from some telekinetic stealing a woman's purse on the streets to serial killers using their magic gifts to kill their victims, or at the far hazardous side of the spectrum: Cults. As a member if the AIU, it's your job as a detective or as one of their uniformed officers to investigate these crimes and arrest those who committed them. It's not sunshine and daisies, though. This last call is going to be a doozy... This campaign will use the Savage Worlds Adventure Edition (SWADE) ruleset, a narrative-driven system that is simple to use and understand. If you want a system that functions as an open framework for any idea you wish to pursue, from wild gunslingers and wise spellcasters, to the highs and lows of science fiction and fantasy, SWADE has everything you need.

Veteran

2 years on StartPlaying

99 games hosted

Highly rated for: Creativity, Rule of Cool, Storytelling

Average response time: Under 1 hour

Response rate: 100%

Additional Details

How to prepare

You will need a working microphone for voice chat, an account with Discord to participate on the server, and a web browser for Foundry to fully participate. If you need someone to speak for you or help you through text communication, please let me know especially if you already have someone to help you. All walks of life are welcome, and anything you need to make your participation easier on you will be provided to the best of my ability.

What I provide

We will be using the Foundry VTT. This comes with custom maps, tokens, and an adjusted compendium to be used throughout our campaign. The gameplay will be a mixture of Theater of the Mind and combat maps, with some picture references thrown in for inspiration. I am still growing in my ability to do voices but I will do my best. Music will be used as well to the tastes of the group. As this is a world rife with magic and different races, expect combat to rely on cover and mystical talent. Enemies will have guns, magic weapons, and armor. I have fully embraced the Rule of Cool. If it sounds cool and your character can do it based on their dice and how you built them, then by all means! Make the roll to do that cool thing you want to do and we'll see how much the universe wants you to succeed! Explain it well enough and I might just let it happen without too much hassle!

Gameplay details

Triggers and limits will be discussed on the Discord server via voice chat or direct messaging during Session 0. Breaks will be taken at the halfway mark or when needed. As this is a modern game, any breaks revolving around current content are always allowed. I have a zero-tolerance policy for mistreatment of fellow players and those who choose to take negative stances where "it's what my character would do" or promote a phobic mindset are not welcome. Toxic acts, statements, and roleplay are not welcome. Meta-gaming and building the apex character are discouraged. We're here to have fun and escape from reality for a bit. Player characters are allowed to be any race in the core SWADE and Fantasy Companion rule sets. Any who wishes to not be a strict spellcaster will be given the Arcane Background (Gifted) with a random power along with the Focus skill to go along with it. Otherwise normal character creation will happen, with a free Arcane Background and associated skill before spending Edges or skill points. As this is a modern setting and a narrative-driven story, any fun ideas for magic-mixed-with-tech you want to come up with will be a great addition to the story. As a group storytelling activity, I love it when players add their own content such as names, devices, places, and concepts to make the world their own.

Content warnings

    (none)

Safety tools used
  • Breaks
  • Luxton Technique
  • Luxton Technique Discussion
  • Open Door
  • Session 0
How will character creation work

Characters will be made during Session 0 or when players join later on. Normal character creation with races, hindrances, skills, and edges will take place, starting at Novice rank to help those learning the system. Character creation is straightforward and quick, and should allow the remainder of the session to either plan relationships or even get into playing the game. All applicable content provided on Foundry will be allowed.

Players can expect

  • Combat/Tactics: Medium
  • Roleplay: High
  • Puzzles: High
  • Experience Level: None

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