Age of the Dragon Madness (lvl 11 one shot)
Dungeons & Dragons 5e on D&D Beyond, Discord, Roll20
Price per player-session
You will be charged when a session starts
$25.00
Information
Duration: 3 to 3.5 hours
Number of players: 2 to 6 players
Experience required: Open to all
Price per player-session
$25.00
About the adventure
Cursed gold from a dragon's hoard made it's way into the gold coins currently in circulation and dragon madness y afflicting more and more individuals, more so than anyone, the dragonborn population is going feral. They have taken over a bank and are holding everyone there hostage claiming them as part of their new hoard! Save the hostages from the dragonborn and the dragonborn from the madness in this intense lvl 11 one shot!
Additional Details
How to prepare
Required: -A mic -Decent internet connection -Discord (Free) -Roll20 account (Free) -DnD Beyond account (Free) -Beyond 20 (Free DND Beyond browser extension) -A good attitude Optional -Experience -Video
What I provide
I bring complex maps, knowledge of the rules, and a deep desire to have a good time with like minded individuals.
Gameplay details
I will sent the Consent Checklist, discord invite, and D&D Beyond campaign link upon acceptance into the game so you and I can prepare for the adventure, feel free to reach out if you have any doubts.
Content warnings
(none)
Safety tools used
Breaks
Monte Cook RPG Consent Checklist
X, N, and O Cards
How will character creation work
All WotC material is approved. Multiclassing and feats are accepted Free feat at level 1. Variant human and custom lineage are banned. Starting level is level 11. Ability scores are selected with standard array or point buy. Tasha's Origin Customization is allowed (assign your racial ability score increases however you like) Use starting items from your class. Each player has 9 points to use towards what magic items or additional starting gold it wants for their character. The points work as follows. - 1 point for a common magic item or 500 gold. - 3 points for an uncommon magic item - 5 points for a rare magic item - 7 points for a very rare magic item You can also use gold to purchase items according to Sane Magic Item Prices. You are considered to have enough spell components to cast any spell that needs components with gold value, one time. You can use gold to buy more if you want, but some could be found during the adventure.
Players can expect
Combat/Tactics: High
Roleplay: Medium
Puzzles: Low
Experience Level: Open to all
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