Adventuring for Fun and Profit: A D&D 5e mini-campaign for the business-minded!
Dungeons & Dragons 5e on Discord, Roll20
About the adventure
Set yourself up for adventuring success, under the gentle but ruthless leadership of those paragons of enterpreneurship, the Acq Inq executives! Drawing from the Acquisitions Incorporated official D&D module, which itself draws from the Acquisitions Incorporated series of live play streams, this short-ish campaign will take the classic world of high fantasy adventuring, and the modern world of corporate business, and smash them really hard into each other. This is not a serious adventure, but it is serious business, and the risks are just as high. In business you can lose a fortune, but in adventuring you can lose a soul. During the campaign, player characters will come together to form an Acquisitions Incorporated, official, licensed, and endorsed franchise. They will embark on an adventure to seek and acquire an ancient relic of incomprehensible power, piece by piece, with its potential growing just as the heroes' own abilities grow. This a level 1 to 7-ish adventure, ending with a confrontation that might change the world (of business) as we know it. However, the power level of the players (and their enemies) will be far beyond that of normal, non-corporate D&D characters, thanks to their ever-growing franchise. Creative solutions to both mundane and fantastical problems are always encouraged by corporate HQ, and any enemy might be a business opportunity in disguise. As always, please feel free to come to me with any questions about the campaign. Watching even a few minutes of an official AI actual play can give you an idea of the tone of the campaign - though I cannot promise to reach the level of those superstar Dungeon Masters! The ability to make fun of yourself - and your day job - will probably be helpful in this campaign.
How to prepare
A good quality microphone (preferably a headset) is required to use Discord. I also strongly encourage players to use video during games. Games using video conferencing are usually more enjoyable for all parties, as video prevents misunderstandings and miscommunication. In addition you will need (free) accounts for Discord and Roll20, and you might want to download the Discord client. All game materials (handouts, character sheets, maps, tokens) will be available through Roll20
What I provide
All material needed for the game is provided electronically through Roll20, including character sheets and dice.
The tone of the campaign invites humor, satire, and irreverence. However, we can only indulge in these if we agree to respect each other, and respect each other's limits. We will have a discussion during session zero on any limits, soft or hard, that people might have on what they want to see included in the campaign. Nobody should feel like they have to explain these preferences if they do not want to. Standard courtesy, consideration and manners are expected, and making anyone uncomfortable during the game is not acceptable. The campaign includes a healthy mix of exploration, combat, and social opportunities, but you should never feel restricted to only one of those options at a time. This is really a campaign designed to reward creative solutions to typical fantasy problems, where a hostile goblin warlord can become a treasured asset to the franchise, and a flameskull might be recruited to light up the franchise HQ - all for a price, of course.
- Alcohol Use
- Body Horror
- Drugs (addiction, use, withdrawal)
- Mind alteration
Safety tools used
- Lines and Veils
- Open Door
- Session 0
- Stars and Wishes
How will character creation work
We will create characters together during session zero, on Roll20. All necessary tools will be provided, including the official AI module. Characters might not have a shared background, but they all begin together as interns for Acquisitions Incorporated.
Players can expect
- Combat/Tactics: Medium
- Roleplay: High
- Puzzles: Low
- Experience Level: Beginner
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