Adventures - Mystery of the Citadel

Adventures - Mystery of the Citadel

Dungeons & Dragons 5e on Discord, Tarrasque.io

Price per player-session

You will be charged when a session starts

$30.00

Information

  • Duration: 3 to 3.5 hours

  • Number of players: 2 to 6 players

  • Experience required: Beginner

Price per player-session

$30.00

About the adventure

The kingdom of Treyalia has a problem. After a magical explosion leaves a crater the size of a small city, the royal guard has discovered a citadel, seemingly long-buried, but now free. What's worse, the first creature to step from its colossal doors was a giant, clad in shining armor and hefting a massive axe. After barely dispatching the creature, the captain sent in scouts to explore, but none have yet reported back. That's where you come in. The crown of Treyalia allows for a discretionary fund for the hiring of adventurers to handle extreme circumstances outside the expertise of her soldiers. A purse of 100 gold crowns to each brave soul willing to delve the depths and another 100 to those who return with evidence of just what exactly is afoot in this strange ruin . . . * * * * * Welcome to mystery of the Citadel, a one-shot adventure made to test your wit and ability to explore a mysterious ruin. You'll face physical and mental challenges within the ruins, so come prepared.

LGBTQ+
Queer
Women/Femme Identifying

3 years on StartPlaying

279 games hosted

Highly rated for: Storytelling, Creativity, Sets the Mood

Additional Details

How to prepare

For gameplay, I will be using 4 websites/programs. [list] [*] Dndbeyond - My collection includes all major published works which will be made available via content sharing on the campaign page. I'll also share special homebrew backgrounds that can be chosen to enmesh yourself in the setting, and homebrew items that can be acquired in game. [b]Create a free account in order to access my shared content.[/b] [*] Discord - We'll use this for voice and dice rolls with the help of free browser extension called "Beyond20" which allows for virtual dice rolls off your dndbeyond sheet to be forwarded straight to discord chat. [b]You'll need a free discord account and either the desktop app or the in-browswer client.[/bl] My discord has guides for helping to set everything up. Install Discord and create a free account. If you're using firefox or chrome, I encourage you to also install Beyond20 for character sheet and dice integration. [*] Tarrasque.io - This is a low-weight virtual tabletop currently in beta that I'm helping to test, and by participating in my game, you'll get an invitation to make a free player account and try it out. It's quick, efficient, and entirely browser based. After joining the game, I'll send you an invitation to make a free player account. [*] HeroForge - As part of the game, I invite you to create a mock-up of your character on Heroforge.com and share them with me. I'll create a token and portrait of them for use on the VTT, yours to keep when we're done. [/list] Other than those, you'll need a microphone and a stable internet connection.

What I provide

I bring a full collection of dndbeyond content, a lightweight virtual tabletop, access to custom portrait and token creation, and custom made, full color maps.

Gameplay details

The adventure into the citadel will take the form of a classic delve into strange ruins, avoiding traps, solving strange puzzles, and overtaking harrowing odds as you fight for your lives.

Content warnings

    (none)

Safety tools used

    (none)

How will character creation work

Character creation will follow a few guidelines, mostly standard, but with a few additions to create flavor. [list] [*]Characters will start at level 6. We'll use standard array for stats. All official character class and race options are allowed, including Tasha's custom origin options. Unpublished unearthed arcana will be allowed on a case by case basis. [*]In addition to starting resources (either equipment or average wealth), players may start with 1 uncommon magic item. [*]Alignment - I have a somewhat unconventional take on alignment. Good is more aptly called altruism, or a character's willingness to put others before themselves. Evil, conversely, is more appropriately titled selfishness, or a character's tendency to place their own needs before others. Lawful and chaotic leanings, then, are a character's respect (or lack thereof) for authority. Neither axis defines personality. Because of this, I'm willing to accept characters of any alignment. I'm not willing to accept outright villains, though. A thief might be chaotic neutral or even evil, but still work together and care about their group. Even if the character at times chafes at this or questions their own loyalty, I expect the player to commit to always furthering the long-term health of the group. [/list]

Players can expect

  • Combat/Tactics: Medium

  • Roleplay: Medium

  • Puzzles: Medium

  • Experience Level: Beginner

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