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Acquisitions Incorporated

10 Reviews

Acquisitions Incorporated

Dungeons & Dragons 5e on Roll20, Discord

Price per player-session
You will be charged when a session starts


  • Duration: 3 to 4 hours
  • Number of players: 2 to 6 players
  • Experience required: None
  • Price per player-session

    About the adventure

    Welcome to Acquisitions Incorporated! In this D&D 5th Edition campaign, you and your fellow players will have the opportunity to join the ranks of the most renowned and cutthroat adventuring corporation in all of Faerûn. Prepare yourselves for a thrilling adventure filled with humor, intrigue, and high-stakes corporate shenanigans! Campaign Setting: The campaign takes place in the bustling city of Waterdeep, the City of Splendors, where Acquisitions Incorporated has its headquarters. Waterdeep is a melting pot of cultures, trade, and opportunities, making it the perfect hub for ambitious adventurers looking to make their mark in the corporate world. Character Creation: Background: Your characters will start as employees or aspiring hires of Acquisitions Incorporated. Choose a background that fits your character's previous experiences and motivations. Alignment: Characters can be of any alignment, but keep in mind that being part of a corporation may require some level of cooperation and teamwork. Race and Class: All officially published races and classes from D&D 5th Edition are allowed. Unearthed Arcana and homebrew content will be subject to DM approval. Starting Level: Begin at level 1. This allows characters to have some unique abilities and better represents experienced employees of Acquisitions Incorporated. Campaign Theme: The campaign will blend elements of classic dungeon crawling, political intrigue, and corporate rivalry. As employees of Acquisitions Incorporated, you will embark on various quests and missions to secure valuable artifacts, negotiate contracts, explore dangerous dungeons, and maybe even climb the corporate ladder. The Acquisitions Incorporated Franchise: Acquisitions Incorporated is a vast and sprawling corporation with multiple franchise locations throughout the realms. Each franchise is run by its own team of adventurers and operates like a small business. Your group will be one such team, under the guidance and oversight of a quirky but ambitious manager. Campaign Tone: Expect a mixture of humor, drama, and epic moments. The campaign will allow for moments of levity and fun while also presenting challenging situations that require cunning and strategy. Recruitment Quest: To officially join Acquisitions Incorporated, your characters must complete a recruitment quest. This quest will test their abilities, teamwork, and problem-solving skills. It will also serve as a way for the party to get to know each other and form bonds. Rewards and Advancement: As employees of Acquisitions Incorporated, characters will earn a salary, gain company perks, and unlock unique abilities and resources as they climb the ranks. The campaign will also incorporate typical D&D rewards, such as magical items and experience points for character advancement. Are you ready to embark on this corporate adventure with Acquisitions Incorporated? Join us and carve your name in the annals of corporate legend!

    Professional Game Master



    10 Reviews

    DMs Guild Writer
    Voice Actor

    6 years as a TTRPG player

    6 years as a Game Master

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    Brings All my books and more! to the table

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    Additional Details

    How to prepare

    Having a working computer, headset/mic and of course having roll20 account/discord. You will also need providing you have internet at least a decent connection, as well as be ok as we still streamline our games over youtube.

    What I provide

    Players will get all my content and source books from roll20/homebrew books from Discord and of course one on one brainstorming help create the perfect backstory.

    Gameplay details

    I provide the dice, rule books, maps, dynamic lighting, music, and artwork for characters and various locations, all delivered to you through the magic of the virtual tabletop. I also have a Roll20 pro account that provides lots of extra options to help games run more smoothly. All you need to bring is a good attitude and be ready to have a great time:) Bonus, you can print hard copies of your character from Roll20. You have my blessing to use them (for your personal use) elsewhere.

    Content warnings


    Safety tools used
    • Aftercare
    • Debriefing
    • Lines and Veils
    • Luxton Technique Discussion
    • Monte Cook RPG Consent Checklist
    • Open Door
    • Session 0
    • Stars and Wishes
    • X, N, and O Cards
    How will character creation work

    It shall begin once everyone is together and set a proper time frame that everyone can meet. It will likely be a week before the actual game. We will discuss all the rules and get to know one another over the 2-3 hours.

    Players can expect

    • Combat/Tactics: Medium
    • Roleplay: Medium
    • Puzzles: Medium
    • Experience Level: None

    Player reviews (10)

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