A Road to Avernus, Paved with Black Souls
Dungeons & Dragons 5e, Powered by the Apocalypse RPG on Roll20
Price per player-session
You will be charged when a session starts
$20.00
Information
Duration: 3 to 4 hours
Number of players: 2 to 6 players
Experience required: Beginner
$20.00
About the adventure
Baldur's Gate - Descent into Avernus This is a long campaign, so provision yourself accordingly, Adventurer! Typically using 5e rules, but PbtA also available. If the day/time isn't optimal, please contact me about scheduling. Ask about special rates for students, teachers, and healthcare professionals! Adventure beckons, hero. Will you answer the call? Game On!
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Owen Kerr (he/him)
5.0
(44)
3 years on StartPlaying
51 games hosted
Highly rated for: Storytelling, Inclusive, Voices
Additional Details
How to prepare
Required: Mic or phone Basic understanding of how TTRPGs work (a conversation, plus rules for when a result is in question) A free Roll20 account A free Discord account Character or archetype concept Optimal: Webcam Character, ready to play (Pre-gens available.)
What I provide
The complete module of Baldur's Gate - Descent into Avernus, post-game writeups for later reference (aka "When Last We Met")
Gameplay details
I will distribute all safety tools before Session Zero, with a Q&A and overview during S0. Debriefing will give the players an opportunity to go over what went well, what they want to see more (and less) in the story progression.
Content warnings
(none)
Safety tools used
- Debriefing
- Lines and Veils
- Monte Cook RPG Consent Checklist
How will character creation work
I will solicit character concepts before Session Zero, then rough out the basics on the player character sheets. We'll go over the PC data in Session Zero and make any tweaks and modifications to suit the player and campaign.
Players can expect
- Combat/Tactics: High
- Roleplay: Medium
- Puzzles: Medium
- Experience Level: Beginner
Game Master Reviews (44)
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