Solo Of Fortune: The Unification Wars | Cyberpunk RED Short Run

Solo Of Fortune: The Unification Wars | Cyberpunk RED Short Run

Mercenary work during a civil unification war is a great source for profit, you are a merc leagues above an average edgerunner, wanna make a buck?

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
3 NEEDED TO START
$25.00

/ Session

Details

2 players following this game

Weekly / Sunday - 5:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 4–6 Sessions

1 / 6 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

1/6

About the adventure

This is a game directed towards players who want to try and play a game of Cyberpunk with a higher level, characters going for a much more dangerous and aggressive bent, without losing the sense of fun in roleplaying one of these certainly unique characters. Powerful weapons, giant mechs, war mechines and all the best weapons, cyberware and gear money can buy, all used in the setting of the Unification Wars that set up part of the background of Cyberpunk 2077. As mercenaries, the eponymous Solos Of Fortune, you will engage in battle with the forces of the NUSA, the Megacorporations and even the people that came to look for the same fortune that you did. We will decide on what side of this war you fight, and you will decide the fate of one of the theaters of battle that this historic conflict for the Cyberpunk universe retells through corporate and state outlets, and only you and your chooms will be able to tell the real story... that is, if you live to tell the tale.

Game style

Combat Heavy

Roleplay Heavy

Rule of Cool (RoC)

Tactical / Crunchy

Meet the Game Master

4.9

(11)

Hispanic/Latinx
Neurodivergent
Artist
Multi-lingual

2 years on StartPlaying

46 games hosted

Highly rated for: Inclusive, Storytelling, Beginner Friendly

About me

Hi, my name's Zed, artist, graphic designer and Forever GM with 8 years running under his belt. Originally I started running D&D 5E, like a lot of people in the current TTRPG landscape, ran a few campaigns, decided to switch it up with other systems that had caught my eye, so I went towards Pathfinder 2e, then hopping into Cyberpunk RED and subsequently going from interest in World of Darkness to running a few sessions and left wanting more. My Cyberpunk RED journey proper, after running a small game for my table, was playing in a table hosted through here, so this platform has been in my eye for a while now, two years if I'm not mistaken, and it's been a blast! I would like to give the same opportunity for other players to enjoy the same experience I did, and I'd be honored to be the one to take you there! There's lots of systems that I have in my eye, but regular time constraints and lack of table time keep me to the table I've been with for a while. I have GMed for many different people with different perspectives and experiences, following different themes and settings (one of my tables was run entirely in a personal homebrew world, actually!), so I feel I have a decent handle on giving the right atmosphere for each game I run!

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Character creation

Creating your character

Character creation goes pretty much in a regular manner: Complete Package method, standard rules for character gear, outfit and cyberware. Characters start at their Role at Rank 4. If any player wants to start off with more resources like EB or Skill Points, they will incur in the Selling Your Soul mechanic. I will provide access to a Demiplane campaign page to make the character creation process straightforward and accessible, connecting everything into a Roll20 game page. Character creation, setting breifing and general table readout (as in me asking you as players what your expectations are) will take place in the first session.

What to expect

Preparing for the session

You should have a Discord account (as well as the app preferably) with a decently hearable microphone, and a Roll20 and Demiplane account for using the VTT tools. Once you have secured your seat I'll send you an invitation to my own Discord Server and placed in a table group with a private channel for both you and your fellow players.

What Zed Huff brings to the table

I like to give detailed explanations and setting descriptions to help you paint a picture, but I will also take up some visuals to compliment things. Background music and occasional soundboards will also make presence to help get the feel of a scene. Most of my roleplay and general non-combat work will take place in the Theatre of the Mind, still focusing on putting you as players in the scene. Combat will take place on maps.

Homebrew rules

I will use the Edgerunners Mission Kit rules, small and practical adjustments such as not incurring Humanity Loss for reinstalling a piece of chrome that was removed for upgrades, only applying HL to whatever was installed if applicable. Bullet/projectile dodge will not be applicable unless you install chrome specifically for that. This is a game specifically aimed towards using the Solo of Fortune Mercenary level rules, so threats and encounters will be deadly and you will be starting off at a higher baseline than your average Edgerunner.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Zed Huff creates a safe table

A Lines and Veils Document will be provided and will be obligatory for you to be integrated into a table with a player group role. If you join right before the start of the first game session, I will provide a link to a session in a Deck of Player Safety link, sending the L&V document after session. The X,N & O's will be available on the VTT, available for use at the discretion of any player, to be used responsibly.

Content warnings

Character Death
Warfare
Violence
Scars
Guns

Safety tools used

Frequently asked questions