Isle of Scales and Shadows
Venture forth into unknown and reach the lands beyond the Mists. Claim the lands for the Crown or establish a peaceful sanctuary.
$15.00
/ Session
Details
1 player following this game
Weekly / Sunday - 4:00 PM UTC
Session Duration / 3–4 hours
0 / 6 Seats Filled
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About the adventure
A conquistador inspired sandbox-like adventure, where it is up to the players to tip the scales between numerous factions and decide the fate of the newly discovered civilization. Little is known about the mysterious new land beyond the misty veil, except that it is inhabited by small lizard like species, but the idea of new world is alluring to many. After swift preparations an expedition of misfits is formed. Some want glory and riches, some want to explore, some want to claim new land, some don't want to rot in the cell and some just hear the call of adventure! But new lands hide many mysteries and dangers. Who will become an ally and who will become a foe in this wild and new world, untouched by the civilization? Session Zero is Free. You will be able to get to know more and set up your character.
Game style
Roleplay Lite
Sandbox / Open World
Game themes
Meet the Game Master
1 year on StartPlaying
Highly rated for: Knows the Rules, Creativity, Rule of Cool
Average response time: Under 1 hour
Response rate: 100%
About me
Hi! I'm Tezzy. I have been a game master for about 10 years now. My goal is to create unique experiences for the players. In order to do so I craft the campaigns of my own with elaborate worlds, while presenting players with ample opportunities for varied and tactical combats or alternative solutions, if they so desire. On demand my adventures are also available in Russian and Serbian.
View Profile →Character creation
Creating your character
-The adventure starts at level 1. -For the initial stat distribution use either standard array (15, 14, 13, 12, 10, 8) or the point-buy system. -No extra items beyond what is given by the starting kit are required. -Backstory: Initially player characters are venturing into the mists on a prototype ship. Typical candidates include oblivious adventurers, opportunists, relentless fans of the head of the expedition or exiled criminals. Kobolds are used as an alien species and will have forced amnesia, if chosen as a player character. -All official sources compatible with the 2024 edition are permitted, excluding the ones that rely on setting specific feats or classes. For example dragon mark feats are not permitted, but warforged are permitted. -Backstory and characters in general will be discussed at session 0.
What to expect
Preparing for the session
In order to participate you will need a Discord account and the Forge account (https://eu.forge-vtt.com) to connect to the Foundry VTT server.
What Tezzy Gubcot brings to the table
In this campaign you can expect tactical combats, minor puzzles and optional investigations of that enhance the story. Typically the games are not heavy on roleplay, but You will have to think withing the framework of the world in order to progress. In terms of rules I tend to generally follow them as intended with some flexibility.
Homebrew rules
Gridless battleground (Euclidian geometry, not theatre of mind). Modular magic weapons/armour. Some rolls, where the roll gives information in itself like perception and insight checks are blind rolls. No ammo counting. No RAW foci juggling.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Tezzy Gubcot creates a safe table
During session 0 we will establish the set of boundaries. After each session there will be a short discussion of the completed session with feedback and expectations for the future.
Content warnings
Safety tools used