Learn to Play “Time Without Tide”
Come delve into the ruin of a post-apocalyptic faux-Victorian world where the moon has crashed into the earth and monsters lurk in the fog...
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SYSTEM
LANGUAGE
EXPERIENCE
AGE
$15.00
/ Session
Details
1 player following this game
Once / Sunday - 12:30 AM UTC
Oct 11
Session Duration / 3–4 hours
0 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Phareflaw Lighthouse has gone out. This isn’t a recent development unfortunately, the light went out in the middle of Winter. Now it is Spring and it has come to send a group of adventurers (called Delvers) to find what happened and reignite the beacon. You are those adventurers. Make no mistake, this is not a rescue mission. Without light to keep the monsters at bay, it is surely overrun. Perhaps you can discover what happened here, but more important is getting that light back on. With signed Delver contract in hand, you are led to the old tugboat that’ll take you to the cliffs below the lighthouse. Although seeing it, you hope it’ll get you there. — Welcome to the world of “Time Without Tide,” a tabletop game about adventuring into the ruins of a faux-Victorian world filled with monsters, riches, and who knows what else? The world has been destroyed and now a malicious Fog covers the world. This Fog hides, strengthens, and even creates horrors in every nook and cranny. It is up to Delvers like you to venture into this Fog to push back these horrors and uncover relics of ages past.
Game style
Rule of Cool (RoC)
Meet the Game Master
2 years on StartPlaying
124 games hosted
Highly rated for: Beginner Friendly, Knows the Rules, Creativity
About me
A player and gamemaster of ttrpgs for over a decade in various games/systems and a member of the Cult of Chaos, Chaosium's official Volunteer Game Master program. Currently focused on running Call of Cthulhu campaigns, one shots, and demo games. When I'm not running games, I'm writing them! I have multiple bestselling scenarios for Call of Cthulhu published on drivethrurpg.com, including a nominee for the ENNIE TTRPG awards, “Escape from Mammoth Cave.”
View Profile →Character creation
Creating your character
Pre-generated characters will be provided!
What to expect
Preparing for the session
Make sure to have a Discord account and a Roll20 account.
What Derek brings to the table
We’ll have a fun session as you learn how to be a Delver in the Fog-filled world of “Time Without Tide.” All maps and character sheets have been created in Roll20 so we can jump right into playing.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Derek creates a safe table
“Time Without Tide” does contain some horror elements so we’ll be utilizing the X-Card. Players can place an “X” in chat to fast-forward or re-frame the current scene.
Content warnings
Safety tools used